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#637796422619142564 - Wario's Woods Rounds 1-92

Wario's Woods (USA) R92.bk2
In 31:19.00 (112903 frames), 28311 rerecords
Game: Wario's Woods ( SNES, see all files )
76 downloads
Uploaded 2/5/2022 7:17 AM by PoochyEXE (see all 26)
Almost there!

#637792255248941623 - Wario's Woods Rounds 1-81

Wario's Woods (USA) R81.bk2
In 26:05.00 (94061 frames), 23812 rerecords
Game: Wario's Woods ( SNES, see all files )
72 downloads
Uploaded 1/31/2022 11:32 AM by PoochyEXE (see all 26)
Final world! Let's go!

#637790516433643955 - Wario's Woods Rounds 1-75

Wario's Woods (USA) R75.bk2
In 23:36.00 (85110 frames), 21178 rerecords
Game: Wario's Woods ( SNES, see all files )
70 downloads
Uploaded 1/29/2022 11:14 AM by PoochyEXE (see all 26)
3/4ths of the way there!

#637789694825817382 - Wario's Woods Rounds 1-73

Wario's Woods (USA) R73.bk2
In 22:52.00 (82470 frames), 20617 rerecords
Game: Wario's Woods ( SNES, see all files )
69 downloads
Uploaded 1/28/2022 12:24 PM by PoochyEXE (see all 26)
Almost 3/4ths of the way done now. The later levels are falling faster than I expected, probably because there are more monsters to work with.

#637788701259659666 - Wario's Woods Rounds 1-69

Wario's Woods (USA) R69.bk2
In 21:03.00 (75908 frames), 18283 rerecords
Game: Wario's Woods ( SNES, see all files )
68 downloads
Uploaded 1/27/2022 8:48 AM by PoochyEXE (see all 26)
Had a flash of inspiration and made a bunch more progress on this. More than 2/3rds done now!

#637787117594568709 - Wario's Woods Rounds 1-62

Wario's Woods (USA) R62.bk2
In 18:23.00 (66309 frames), 15836 rerecords
Game: Wario's Woods ( SNES, see all files )
67 downloads
Uploaded 1/25/2022 12:49 PM by PoochyEXE (see all 26)
Finished another 3 rounds, only to realize that I had been forgetting to skip the victory animation since R34, so I went back and added them as much as possible. R34 and R35 caused the RNG state to desync in R36 to the point where it was practically unrecoverable, but R37 onwards were doable, so I painstakingly redid every RNG manipulation in R37 through R62 by hand. I even had to redo R56 entirely, but managed to resync the RNG state for R57.

#66912573608313245 - Wario's Woods Rounds 1-59

WariosWoods1-59.bk2
In 17:22.38 (62646 frames), 11669 rerecords
Game: Wario's Woods ( SNES, see all files )
1 comment, 334 downloads
Uploaded 10/22/2020 9:50 AM by PoochyEXE (see all 26)
Made a bit more progress. I'm now done with 3 out of 5 worlds.

#63867517817776822 - Wario's Woods Rounds 1-51

WariosWoodsR1-51.bk2
In 14:24.74 (51970 frames), 8871 rerecords
Game: Wario's Woods ( SNES, see all files )
428 downloads
Uploaded 6/7/2020 6:35 AM by PoochyEXE (see all 26)
Came back to this WIP after 5 years of it just collecting dust. Halfway done now, sort of -- the later levels are probably going to take longer than the earlier ones though.

#24925035458334395 - Mahjong Fight Club DS "1st Dan"

MFC_1st_Dan.dsm
In 02:24.38 (8638 frames), 735 rerecords
827 downloads
Uploaded 8/19/2015 11:42 AM by PoochyEXE (see all 26)
Reaches 1st dan rank in MFC DS in a single match, through lots and lots of luck manipulation. In theory this can be done in 3 hands instead of 4 but that would require luck-manipulating a roughly 1 in 800 miracle (oya yakuman + baiman or 2x oya sanbaiman in the first two hands, both requiring that no AI player declares riichi in the first two hands) and the tile draw sequence is fixed once the hand starts. The game doesn't pick up any entropy from individual inputs or idle frames as far as I can tell. The AI appears to be the only thing that seems to advance the seed during a hand, and even then it can't affect the tile draws until the next hand.
To hit 1st dan in a single game, you must win a total of 80000 points across hands (plus another 100 points for every 200 points you lose from losing hands, rounded up to the nearest 100). The 300-point bonuses from honba count towards this total, but not the 1000-point riichi antes or the 5000-point bonus for coming first. Meanwhile, the scoring is zero-sum and the match ends if any player goes broke, and the 3 AI opponents start with 25000 each, so I need to get them close to 0 without going under then send at least one of them deep into the negative in one blow.
  • ROM name: 0731 Mahjong Fight Club DS - Wi-Fi Taiou (JP).nds
  • Emulator: Desmume 0.9.9 x64

#23081086475361784 - Wario's Woods Rounds 1-33

Wario's Woods (USA).bk2
In 07:45.50 (27976 frames), 646 rerecords
Game: Wario's Woods ( SNES, see all files )
1015 downloads
Uploaded 5/28/2015 10:41 AM by PoochyEXE (see all 26)
A third done now. Movie ends at the start of R34.