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#48653075279821463 - MLSS Glitchless WIP up to High Jump tutorial

MLSS Glitchless Autosave.bk2
In 15:12.28 (54488 frames), 5303 rerecords
832 downloads
Uploaded 7/23/2018 2:06 AM by Snodeca (see all 15)
USA rom, Bizhawk 2.3

#48605273643055680 - MLSS Glitchless WIP 1

MLSS Glitchless Autosave.bk2
In 10:38.72 (38149 frames), 2797 rerecords
820 downloads
Uploaded 7/20/2018 10:26 PM by Snodeca (see all 15)
Up to end of Koopa Cruiser.

#46996981152758155 - DKC2gba - up to 2-3 end bonus

102eu.bk2
In 20:01.16 (71742 frames), 18834 rerecords
533 downloads
Uploaded 5/9/2018 12:07 PM by Snodeca (see all 15)
European version of the game. ROM filename: "1540 - Donkey Kong Country 2 (E)(Morrigan).gba"
By AngelaClaws (me) & 0xwas, maker of DKC2gba Diddy's Dash TAS (USA version).

#31117731757945709 - Astro Boy: Omega Factor [NTSC-J] [WIP] TAS 100% (@B3-4)

abof~ntsc j 100% wip tas (@3 4).bk2
In 12:29.72 (44779 frames), 4806 rerecords
829 downloads
Uploaded 5/24/2016 9:04 AM by Snodeca (see all 15)
This is a WIP TAS of Astro Boy: Omega Factor, with these stats in the file:
Game name: Astro Boy - Tetsuwan Atom - Atom Heart no Himitsu (Japan)
Level: Birth 3-4
In the beginning of the TAS you notice the GBA Intro screen which is a problem, when I started I thought I couldn't get rid of it, it was only when I start Birth 3-3 I was able to get rid of it. I need to know, is there any way I could copy all the inputs after frame 300 and paste it into a new TAS that doesn't have this intro screen?
Another thing is that in NTSC-J the game takes a *** load of time to load the game, so that's another 400 frame timeloss compared to NTSC-U.
Video:

#25924237952059728 - ABOF - TAS WIP 1/2

Astro Boy Omega Factor - TAS WIP1.bk2
In 04:03.44 (14540 frames), 8850 rerecords
863 downloads
Uploaded 10/3/2015 11:42 AM by Snodeca (see all 15)
This is my WIP TAS of Astro Boy: Omega Factor. This only shows the very first stage of the game, and next time I'll show a WIP of my run will be at the end of Stage 4.
This was done on Bizhawk (latest version as of october 3), and I'd say I'll be finished with this at the end of 2015/begin 2016. That should be around the time I'm going to be finished, pretty sure.
For those who don't want to watch via emulator: https://www.youtube.com/watch?v=WlpNdjEAnHw
Enjoy the TAS that is currently WIP :)
Edit: Reuploaded because I sent the wrong file. This time the file also shows the first quarter of Stage 2-1, and you can see it's unfinished. :P I didn't mean to upload Stage 2-1 but whatever. At least I uploaded the correct file this time.