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#637935954040285801 - SNES The Addams Family Ram Watch File

TheAddamsFamily-118.wch
67 downloads
Uploaded 7/16/2022 7:10 PM by adelikat (see all 20)
BizHawk Ram Watch file for SNES The Addams Family

#637935922185822998 - NES Super Mario Bros Ram Addresses

SuperMarioBros-11.wch
446 downloads
Uploaded 7/16/2022 6:16 PM by adelikat (see all 20)
a BizHawk .wch file for NES Super Mario Bros

#57708179643301110 - MTPO Soda Clock Stop Score Strat

MTPO-Soda-ClockStop-ScoreStrat.bk2
In 00:55.71 (3348 frames), 295 rerecords
614 downloads
Uploaded 9/3/2019 9:17 PM by adelikat (see all 20)
This demonstrates how you can use the clock stopping glitch to get a much higher score on Soda Popinski, at the expense of the fight being much much longer.
The idea is to stop the clock, then counter his hooks which only do 1 pt of damaage and can give a star.
To do this optimally TAS wise is not very trivial. After every hook, you do need to luck manipulate him to do hooks again, which he can every time (this video doesn't because i was lazy). Also some of the stars are not guaranteed and need luck manipulation (50% chance)

#44141477959099149 - Rolans curse 2 GB conversion attempt

rolans-curse-2-gb-conversion-attempt.bk2
In 22:05.02 (79140 frames), 0 rerecords
741 downloads
Uploaded 12/31/2017 9:45 PM by adelikat (see all 20)
Converted http://tasvideos.org/5767S.html to a GB file and converted the input log. Then added some extra frames to get it past the name selection screen. After that it desyncs soon after

#32172505606083811 - DW4-SingleActionManipulation

DW4-SingleActionManipulation.lua
1142 downloads
Uploaded 7/10/2016 9:07 PM by adelikat (see all 20)
sometimes you don't have the luxury of having previous actions to start a manipulation from. This script is the last resort technique. You start it on the lag frame before the action. The logic is that it will mash random buttons such that it will delay the ability to press a button to scroll to the next action. Then it delays a frame and presses a random button. There's a max of about 30 frames that you can delay this way. There's not a lot of RNG variance either. But this script can get decent results when there are no other options.

#32172435570358461 - DW4-ManipMiss

DW4-ManipMiss.lua
1136 downloads
Uploaded 7/10/2016 9:02 PM by adelikat (see all 20)
Similar to the ManipCritical file except it is used to manipulate the enemy to miss

#32172349239565591 - DW4-ManipCritical

DW4-ManipCritical.lua
1272 downloads
Uploaded 7/10/2016 8:57 PM by adelikat (see all 20)
This file was used to manipulate critical hits in typical situations, where they were not the first action in a round. The wait options at the top were based on how many previous (non-luck manipulated) scroll moments there were. The further back you could start the bot, the better the results. This file uses the DW-4ManipCore file

#32172292522696388 - DW4-ManipCore

DW4-ManipCore.lua
1174 downloads
Uploaded 7/10/2016 8:53 PM by adelikat (see all 20)
Core lua file used for Dragon Warrior 4 bot scripts. All scripts included this file as a basis for script creation

#24556923799314685 - Streemerz "Streeeeemerz Mode"

streemerz-v02-v5-adelikat.bk2
In 05:05.83 (18380 frames), 1776 rerecords
946 downloads
Uploaded 8/2/2015 9:50 PM by adelikat (see all 20)

#2667135849130348 - Mario Time Machine short test

adelikat-MarioTimeMachine-Test.fm2
In 00:30.87 (1855 frames), 214 rerecords
1196 downloads
Uploaded 11/20/2012 2:19 AM by adelikat (see all 20)