User Files from eien86

Upload All User Files
1 2
7 8 9

#637899524333102593 - [NES] Ninja Gaiden, 5-2d 2 frames ahead, all ninpo gone

NG1-NewTASConfirmed-5-2d-2framesless-wastedninpo.bk2
In 10:50.78 (39111 frames), 389 rerecords
Game: Ninja Gaiden ( NES, see all files )
72 downloads
Uploaded 6/4/2022 3:13 PM by eien86 (see all 90)
You can save two more frames if you are willing to was all your ninpo

#637899399757272041 - [NES] Ninja Gaiden, New TAS Confirmed (-1 Frame)

NG1-NewTASConfirmed.bk2
In 10:50.78 (39111 frames), 362 rerecords
Game: Ninja Gaiden ( NES, see all files )
71 downloads
Uploaded 6/4/2022 11:46 AM by eien86 (see all 90)
After 6 long years here's a new movie, 1 frame faster than published TAS (actually 3 frames, but two of them are faster boot by the emu)
A lot more work (weeks/months) remains and possibly more frames to be saved (starting from 5-3 onwards), but this is the proof you can expect a new TAS sometime later this year.
This could have not been possible without the invaluable assistance I got from Scumtron since weeks now.

#637899368554231655 - [NES] Ninja Gaiden, 1 frame ahead on 05-02c, with 5 fewer ninpo.

NG1-5-2c-1frameAheadMinus5Ninpo.bk2
In 10:50.30 (39083 frames), 310 rerecords
Game: Ninja Gaiden ( NES, see all files )
68 downloads
Uploaded 6/4/2022 10:54 AM by eien86 (see all 90)
According to Scum, these 5 fewer ninpo could be saved later on. The rest of the movie syncs, so we might be in business.

#637899233339772171 - [NES] Ninja Gaiden, 5-3c, tied with TAS but +5 Ninpo Ahead

NG1-5-2c-5extraNinpo.bk2
In 10:50.33 (39084 frames), 306 rerecords
Game: Ninja Gaiden ( NES, see all files )
70 downloads
Uploaded 6/4/2022 7:08 AM by eien86 (see all 90)
Last few levels of the game. All the frames we had saved were lost in 5-1 due to the impossibly complicated setup. Hope remains and the search goes on tho. I just discovered a way to save 5 ninpo in 5-2b. This extra ninpo might help in saving frames later, e.g.,
5-2a: If we can save 15 ninpo, we can use a tactic to save 1 frame here, where we don't grab the +10 ninpo to setup a -0.5px position and we use the spin slash at the end. It is possible that either the setup or the spin slash isn't necessary tho. 15 is just the upper bound.
5-2c: Seems like the current TAS waits for a frame or two to avoid the football guys, not to waste ninpo in a spin-slash. Now we got the power, perhaps we can outright kill them.
Fingers crossed.

#637897877026083005 - [NES] Ninja Gaiden, Stage 5-1, one frame ahead after passing tosser

NG1-5-1-1FramePassingTosser.bk2
In 10:50.30 (39083 frames), 252 rerecords
Game: Ninja Gaiden ( NES, see all files )
78 downloads
Uploaded 6/2/2022 5:28 PM by eien86 (see all 90)
I had to sacrifice one frame in the previous' stage boss because of some weird timing effect that added 3 frames to the countdown. Perhaps it passed the second barrier, which, if true, is pretty tragic.

#637897448243425861 - [NES] Ninja Gaiden, 04-03c, 2 Frames and 1 pixel ahead

NG1-4-3c-1FullPxAhead.bk2
In 10:50.30 (39082 frames), 183 rerecords
Game: Ninja Gaiden ( NES, see all files )
72 downloads
Uploaded 6/2/2022 5:33 AM by eien86 (see all 90)
Deja vu. Same situation now in 04-03c, 2 frames and 1 pixel ahead and a ladder skip at the end. Let's see if this time we can capitalize it into a frame.

#637897040909753114 - [NES] Ninja Gaiden, 04-03, 2 Frames and 1 pixel ahead

NG1-4-3-1FullPxAhead.bk2
In 10:50.30 (39082 frames), 129 rerecords
Game: Ninja Gaiden ( NES, see all files )
72 downloads
Uploaded 6/1/2022 6:14 PM by eien86 (see all 90)
The published TAS says it sacrifices 1/2px to get a better setup for the ladder. However, I managed to get a full pixel ahead (although with alternating 1/2, 1 patterns). I want to share this file with Scum to see if we can capitalize this into a frame.

#637892842811850459 - [NES] Ninja Gaiden, 1 Frame ahead on 08-13

Ninja_Gaiden_1frame_ahead-5-25.bk2
In 04:03.83 (14654 frames), 514 rerecords
Game: Ninja Gaiden ( NES, see all files )
77 downloads
Uploaded 5/27/2022 9:38 PM by eien86 (see all 90)
Necessary backup for sanity. We're working on too many alternatives and it's good to store current best.

#637892759717410059 - [NES] Ninja Gaiden, hacked 4 Frames faster boss kill save on 07-12

NG1-3-2-earlyBossDeath_hackedbk2.bk2
In 03:50.89 (13876 frames), 429 rerecords
Game: Ninja Gaiden ( NES, see all files )
83 downloads
Uploaded 5/27/2022 7:19 PM by eien86 (see all 90)
This movie achieves a red ninja boss kill 4 frames faster than current TAS if you hack the weapon ID
0x00C9 = 128 (fire wheel)
At frame 13440.
Scum and I will try to find to get the fire wheel efficiently and also finishing this boss without taking damage in the end, since that allegedly messes with the bullet skip later

#637891445280063924 - [DOS] Barbarian Resynced

barb_pacifist_final_resync.ltm
In 01:58.45 (11845 frames), 813 rerecords
Game: Barbarian ( DOS, see all files )
72 downloads
Uploaded 5/26/2022 6:48 AM by eien86 (see all 90)
Resynced movie for the linux-generated game image
1 2
7 8 9