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#28845501770730507 - Harry Potter And The Sorcerer's Stone Froggy

HPSS frog plus.bk2
In 08:34.64 (30738 frames), 13878 rerecords
907 downloads
Uploaded 2/12/2016 1:08 AM by jlun2 (see all 161)
Get out of a fight during a battle without running.

#28092263601855087 - Harry Potter And The Sorcerer's Stone WIP

Harry Potter and the Sorcerer's Stone.bk2
In 36:01.62 (129108 frames), 3080 rerecords
560 downloads
Uploaded 1/9/2016 3:00 AM by jlun2 (see all 161)
For safekeeping.
Some notes:
  • I take a slight detour to obtain 56,448 sickles so I would be set for the rest of the run. There's actually ~4 other NPCs that when talked to also triggers this iirc.
  • I can't override the knight boss with the frog, so I fought it at the lake instead. Getting the sickles seems to have reduced the XP I obtained, but it's still enough to reach level 78.
  • Terrible RNG with the snake spawn; encountering one earlier or later seems to not drop the fangs, or have more than 1 snake.
  • I take all the ingredients for Herblore outside due to unable to deathwarp out of classrooms because of my 665 HP.
  • I can't seem to manipulate a critical hit at the ogre; if possible it'd reduce the fight by 1-2 turns (from current 4)
  • I sell the pumpkins so I'd scroll less for the chocolates
  • I had to buy 150 chocolate frogs just to get enough cards to card glitch 4 times; After consideration I don't believe it's worth using the cards to death warp to and out of the restricted section.
  • I'm not sure if buying the chocolate frogs after getting the curse book is optimal or not, but the alternative was either Gringots revisited or getting the presents, and those 2 would result in an extra menu opening because I had to learn Mucus ad Naseum.
  • I tried, but I can't seem to OHKO the giant rat at level 78.
Edit: It's 71 frames faster in this case to kill the 2 small rats first then 2HKO the giant one then.
  • Thanks to several people (gand988, SuperMonkeypotato, psirockin123 and more) at the SDA thread for that trophy room skip among other tricks!
  • I opened the items menu instead of equip due to less lag for the troll skip. It shouldn't really matter for a real time run however, due to the savings being less than a second.

#28066293382421698 - Harry Potter And The Sorcerer's Stone Froggy + Sickles

Harry Potter and the Sorcerer's Stone.bk2
In 08:33.98 (30699 frames), 579 rerecords
566 downloads
Uploaded 1/7/2016 10:56 PM by jlun2 (see all 161)
Gains 50k+ sickles, but only 38956 XP. Done in BizHawk 1.11.4

#28057096673752240 - Harry Potter And The Sorcerer's Stone Froggy

HPSS frog.bk2
In 09:44.42 (34906 frames), 88 rerecords
585 downloads
Uploaded 1/7/2016 12:59 PM by jlun2 (see all 161)
Obtains the frog encounter, using BizHawk 1.11.4 as requested

#27569813269033149 - Monster House TAS

Monster House TAS (2).bk2
In 05:52.32 (21043 frames), 8897 rerecords
Game: Monster House ( GBA, see all files )
865 downloads
Uploaded 12/16/2015 2:18 PM by jlun2 (see all 161)
772 frame improvement.

#27445847694358048 - Monster House WIP

Monster House TAS.bk2
In 01:22.01 (4898 frames), 1947 rerecords
Game: Monster House ( GBA, see all files )
848 downloads
Uploaded 12/11/2015 12:19 AM by jlun2 (see all 161)
Enters the furnace at 4898 and reaches the Basement 1 dynamite section using a new discovery. This improves by ~3000 frames, and this has the GBA Bios into account as well.
Emulator: BizHawk-1.11.3 VBA-Next core

#27249024871759930 - Fire (Classic) v2

Fire (Classic).lua
720 downloads
Uploaded 12/2/2015 3:35 AM by jlun2 (see all 161)
Automatically plays the Fire game in Classic mode from Game & Watch gallery 4. Version 2 rewrites the script and removes a redundant checking.

#27241108696817705 - Mario Bros (Classic)

Mario Bros (Classic).lua
739 downloads
Uploaded 12/1/2015 7:02 PM by jlun2 (see all 161)
Automatically plays the Rainshower game in Classic mode from Game & Watch gallery 4.

#27198392647936026 - Rainshower (Modern) v2.2

Rainshower (Modern).lua
665 downloads
Uploaded 11/29/2015 8:52 PM by jlun2 (see all 161)
Automatically plays the Rainshower game in Modern mode from Game & Watch gallery 4. It works with all 3 difficulties.
2
Fixed some bugs regarding nested "if" logic for getting moons.
2.1
Adjusted to take account to 17 objects at once.
2.2
Adjusted to take account to 34 objects. What the hell Bowser.

#26494148216496683 - Crash game

Crash game.bk2
In 00:26.50 (1583 frames), 1 rerecords
Game: Monster House ( GBA, see all files )
834 downloads
Uploaded 10/29/2015 3:41 AM by jlun2 (see all 161)
Doesn't crash the emulator using the same glitch on mGBA
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