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#638456130874458229 - 226 Frame Improvement to "The Golden Baton".

TheGoldenBaton (nymx improvement).bk2
In 04:40.67 (14056 frames), 2682 rerecords
1 comment, 14 downloads
Uploaded 18 days ago by nymx (see all 39)
With the new discovery that you've made, I was able to find 226 more frames.

#638439118824734706 - Speedway Improvements

O2Speedway-nymx.bk2
In 02:00.32 (7226 frames), 1764 rerecords
System: Odyssey 2
16 downloads
Uploaded 2/19/2024 3:58 AM by nymx (see all 39)

#638372607955244918 - 5-Star Improvement

5-sta(nymx)r.fm2
In 02:10.04 (7815 frames), 5565 rerecords
Game: 5-STAR ( NES, see all files )
32 downloads
Uploaded 12/4/2023 4:26 AM by nymx (see all 39)
This is a 144 frame improvement over the 3 stage.

#638370934146385855 - The Viper - Crashing the game

The Viper- Crash.bk2
In 01:47.50 (6431 frames), 1806 rerecords
System: Commodore 64
31 downloads
Uploaded 12/2/2023 5:56 AM by nymx (see all 39)
Here is a movie that goes one more asterisk, after Max score has been achieved. It basically proves that the game can't go any further.

#638262741355748864 - Lollipop (Action 52)

Action 52 (Lollipop)(001).fm2
In 00:50.28 (3022 frames), 2244 rerecords
43 downloads
Uploaded 7/30/2023 12:35 AM by nymx (see all 39)
This is a 22 frame improvement over warmCabin's submission for the first area.

#638261580243940916 - Xanthiom Improvements (2385 more frames cut)

Xanthiom (103).bk2
In 05:44.73 (20657 frames), 5365 rerecords
Game: Xanthiom ( A2600, see all files )
36 downloads
Uploaded 7/28/2023 4:20 PM by nymx (see all 39)
After studying the map of Xanthiom, I was able to correct some new routing issues, now that this clip glitch was discovered.

#638261147963682232 - Xanthiom Improvements (1142 frames cut)

Xanthiom (100).bk2
In 06:27.87 (23242 frames), 4680 rerecords
Game: Xanthiom ( A2600, see all files )
34 downloads
Uploaded 7/28/2023 4:19 AM by nymx (see all 39)
After judging Darkman425's TAS, I discovered minor cuts. During the process, I discovered a glitch that allowed me to cut through walls vertically.
Here is the improvement for that effort.

#638244368335680688 - Going Up? (Up to Level 22)

Going Up.bk2
In 09:37.46 (34547 frames), 1343 rerecords
Game: Going Up? ( C64, see all files )
40 downloads
Uploaded 7/8/2023 6:13 PM by nymx (see all 39)
This is a version that plays up to Level 22 for analysis by a judge.

#638232480754428096 - Quolerus "End Vertification"

Quolerus (End Verification).bk2
In 04:05.55 (14690 frames), 6951 rerecords
Game: Quolerus ( C64, see all files )
47 downloads
Uploaded 6/25/2023 12:01 AM by nymx (see all 39)
This is the "End Verification" for Quolerus that I make mention of in my submission. It can be used to see the "Looping" of levels 8 through 10, over and over...thus ending difficulty and unique content.

#638216777407005027 - BlackWinnerYoshi's GBC SK8-BIT "Freeskate" Updated Input File

sk8bit-tas-freeskate-blackwinneryoshi_earlierendinginput.bk2
In 05:50.12 (20912 frames), 24 rerecords
Game: SK8-BIT ( GBC, see all files )
46 downloads
Uploaded 6/6/2023 7:49 PM by nymx (see all 39)
This is an update to BlackWinnerYoshi's existing submission.