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#17240644868488358 - SCV4 Block 4 Zip improved.

scv4-fasterzipstrat.bk2
In 00:29.63 (1781 frames), 292 rerecords
Game: Super Castlevania IV (SNES)
9593 views, 1071 downloads
Uploaded 9/7/2014 10:03 AM by scrimpeh (25 files)
bhawk 1.8.1

#17021562728289703 - Frankenstein The Monster Returns TAS

frank.bk2
In 11:34.25 (41724 frames), 30611 rerecords
11951 views, 750 downloads
Uploaded 8/28/2014 1:16 PM by scrimpeh (25 files)
11:34
Refer to this forum post for more info. Made with Bizhawk 1.7.4, QuickNES core.

#16380358579335480 - SCV4 The Little Glitch That Couldn't

shattered_all_my_hopes_and_dreams.bk2
In 02:49.72 (10200 frames), 418 rerecords
Game: Super Castlevania IV (SNES)
9720 views, 1021 downloads
Uploaded 7/30/2014 4:13 PM by scrimpeh (25 files)
I cannot think of enough expletives to describe this.
(Note: Movie begins from power on. Fast forward to about frame 6400 for the relevant bits.)

#12076580239487450 - Rayman Advance Bongo Hills Skip

bongohillsskip.vbm
In 00:23.40 (1398 frames), 136 rerecords
Game: Rayman Advance (GBA)
8470 views, 1150 downloads
Uploaded 1/17/2014 8:29 PM by scrimpeh (25 files)
Showcasing it's possible on GBA.

#9803222163026098 - Super Castlevania 4 (J) breakable block glitch demonstration

scv4-wallbreach2.bkm
In 01:16.10 (4574 frames), 486 rerecords
Game: Super Castlevania IV (SNES)
10671 views, 1089 downloads
Uploaded 10/7/2013 11:20 AM by scrimpeh (25 files)
From power on. Made on Bizhawk 1.5.1.