View Page Source

Revision (current)
Last Updated by Unknown on 1/1/2022 6:13 PM
Back to Page

%%TOC%%


!!!Powers(ninpos)
;Swords:

In NG3 Ryu can have two swords
  *Wide slash
  *Normal slash

;Ninpos:

*Windmill stars
Throws boomerang like shuriken

*Firewheel
shoot fireball upward

*Firewheel (downward)
shoots fireball downward

*Fire shield
Form a barrier of fire

*Vaccum wave
Shoots two blade in up and down direction

*Wide slash
Ryu can attack Wider range when he have this.


!!!Tricks:

*Up+A
Ryu can cancel his attack animation by pressing Up+A very effective against boss

*Fast wall-climbing
Ryu can climb faster than he is walking.
To do this ,You have to use frame advance feature.
First jump of the wall and quick return grabbing back the wall, in rapid sucession ryu will show jumping animation and will faster than normal climbing.

!!!Glitch

;Windmill star disappear:
sometimes windmill star disappear if its being throw at wrong timing

;Vaccum wave don't vanish:
Very hard to pull off, In right time if Vaccum is use on wall as well as if Ryu's y velocity is in right speed ,vaccum will not vanish it will keep moving(but only one side)

;Damage from wrong side:
whenever Ryu attack the edge of screen the hitbox of the sword or ninpo will still comes out from other side
Example:if the enemy is at Y position=50 at rightmost side of the screen then Ryu can kill it by attacking Y position=50 from leftmost side of the screen

Here is the [=userfiles/info/1766323669346295|.fm2]   
 
;Getting wide slash after boss is defeat:

In correct timing If Ryu takes damage when entering Boss room ,He won't lost his Wide slash

;Fall through platform:
 
Not yet normally discovered!

;Enemy falling from platform:
When Ryu's y position is at high speed(not allowing enemy to spawn at normal position),the enemy who is spawning has 70% chance of dropping from platform.



!!!RAM adresses
|00DB|x position(scroll)|
|0083|y position(scroll)|
|00C4|lives|
|00CD|ninpo|
|0059|Y subpixel(Scroll)|
|00DA|x subpixel (Scroll)|
|055E|x speed|
|0576|y subpixel|
|058E|y position|
|04FE|x subpixel|
|00FD|x position|
|05D6|y speed|

TODO:give undiscovered glitch