Movie for NES Metal Force

#19049240371276916 - Metal Force WIP 1

Metal Force WIP 1.fm2

Uploaded 11/27/2014 8:52 PM by thelegendarymudkip (1 files)

For Metal Force (NES)

In 01:55.94 (6968 frames), 42069 rerecords

8826 views, 1025 downloads


Download (104.79 KB) Info

#20495467726973849 - DTC5 #9: Team 3 "MMM" in 14:00.51

DTC5 Metal Force - Team 3.fm2

Uploaded 2/1/2015 12:01 AM by Noxxa (9 files)

For Metal Force (NES)

In 13:54.90 (50177 frames), 81222 rerecords

10955 views, 1571 downloads


Submission by Team 3 "MMM", consisting of Masterjun, MESHUGGAH and MUGG
First frame of ending is at frame 50514

Download (752.89 KB) Info

#20495493653152097 - DTC5 #8: Team 5 "ZETAS" in 13:34.95

DTC5 Metal Force - Team 5.fm2

Uploaded 2/1/2015 12:03 AM by Noxxa (9 files)

For Metal Force (NES)

In 13:29.03 (48622 frames), 83768 rerecords

10956 views, 1071 downloads


Submission by Team 5 "ZETAS", consisting of Zeupar, Exonym and TASeditor
First frame of ending is at frame 48978

Download (729.61 KB) Info

#20495507791599496 - DTC5 #7: Team 11 in 13:31.13

DTC5 Metal Force - Team 11.fm2

Uploaded 2/1/2015 12:04 AM by Noxxa (9 files)

For Metal Force (NES)

In 13:25.24 (48394 frames), 53908 rerecords

10884 views, 1537 downloads


Submission by Team 11, consisting of Bobo the King, Personman and Eszik
First frame of ending is at frame 48748

Download (726.15 KB) Info

#20495526713145595 - DTC5 #6: Team 4 "Nordic Gentlemen" in 13:28.03

DTC5 Metal Force - Team 4.bk2

Uploaded 2/1/2015 12:05 AM by Noxxa (9 files)

For Metal Force (NES)

In 13:27.58 (48535 frames), 32085 rerecords

10969 views, 900 downloads


Submission by Team 4 "The Sophisticated League of Nordic Gentlemen", consisting of Brushy, Tompa and Warepire
First frame of ending is at frame 48562

Download (12.17 KB) Info

#20495556786213136 - DTC5 #5: Team 6 in 13:24.50

DTC5 Metal Force - Team 6.bk2

Uploaded 2/1/2015 12:07 AM by Noxxa (9 files)

For Metal Force (NES)

In 13:18.61 (47996 frames), 32438 rerecords

10919 views, 918 downloads


Submission by Team 6, consisting of fsvgm777, lapogne36 and jaysmad
First frame of ending is at frame 48350

Download (11.27 KB) Info

#20495571309906617 - DTC5 #4: Team 7 "TTT" in 13:24.27

DTC5 Metal Force - Team 7.fm2

Uploaded 2/1/2015 12:08 AM by Noxxa (9 files)

For Metal Force (NES)

In 13:23.84 (48310 frames), 48024 rerecords

10991 views, 1014 downloads


Submission by Team 7 "TTT", consisting of TehSeven, thelegendarymudkip and Truncated
First frame of ending is at frame 48336

Download (724.89 KB) Info

#20495598109893345 - DTC5 #3: Team 10 "Mission: InTASible™" in 13:22.49

DTC5 Metal Force - Team 10.fm2

Uploaded 2/1/2015 12:10 AM by Noxxa (9 files)

For Metal Force (NES)

In 13:16.65 (47878 frames), 21729 rerecords

11175 views, 1007 downloads


Submission by Team 10 "Mission: InTASibleā„¢", consisting of ars4326, Alyosha and Samsara
First frame of ending is at frame 48229

Download (718.47 KB) Info

#20495627965012291 - DTC5 #2: Team 2 "SAC" in 13:20.54

DTC5 Metal Force - Team 2.bk2

Uploaded 2/1/2015 12:12 AM by Noxxa (9 files)

For Metal Force (NES)

In 13:20.09 (48085 frames), 11918 rerecords

11018 views, 942 downloads


Submission by Team 2 "SAC", consisting of Scepheo, adelikat and Cardboard
First frame of ending is at frame 48112

Download (11.32 KB) Info

#20495629126224642 - DTC5 #1: Team 1 "AAA" in 13:16.62

DTC5 Metal Force - Team 1.fm2

Uploaded 2/1/2015 12:12 AM by Noxxa (9 files)

For Metal Force (NES)

In 13:10.71 (47521 frames), 7763 rerecords

11056 views, 1807 downloads


Submission by Team 1 "AAA", consisting of Aqfaq, Anty-Lemon and Aglar
First frame of ending is at frame 47876

Download (713.05 KB) Info

#20502835493839544 - Metal Force Ladder Glitch by Anty-Lemon

Metal Force ladder glitch by Anty-Lemon.bk2

Uploaded 2/1/2015 7:59 AM by Aqfaq (1 files)

For Metal Force (NES)

In 00:11.69 (703 frames), 144 rerecords

8901 views, 906 downloads


Anty-Lemon's game breaking glitch is demonstrated here. It allows OOB in almost every room, so it could have some potential to trigger a game ending glitch...?

Download (17.68 KB) Info

#20511612708416611 - DTC5 MMM Mission1+2 + AAA Mission3

MetalForce_MMM_and_AAA_Mission4-compact.fm3

Uploaded 2/1/2015 5:28 PM by MESHUGGAH (9 files)

For Metal Force (NES)

In 13:54.16 (50132 frames), 84205 rerecords

11671 views, 1064 downloads


11 frames faster @ F23357 compared to MMM vs AAA.
Don't misunderstand title, all frame differences were succesfully synced up to Mission 4 start. Not whole mission parts were just added.
List of tricks that wasn't tested on every possible place (possible improvements)
  • Team AAA delay jump with X pos sacrifice from a platform
  • Dmg boost from left to left and use invincibility to go right, I saw it on mission6 room2 at some team
  • Cornerclipping to bypass 1 level of a FLOOR row

Download (758.11 KB) Info

#20513288744457209 - DTC5 Compilation v2

MetalForce-DTC5CompV2-compact.fm3

Uploaded 2/1/2015 7:17 PM by MESHUGGAH (9 files)

For Metal Force (NES)

In 13:53.97 (50121 frames), 84318 rerecords

11763 views, 1111 downloads


Added Team 6's jump at F21300. 11 frames saved, 22 frames saved total up to Mission 4 start compared to AAA's submission.

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#20515682161543102 - DTC5 Compilation v3

MetalForce-DTC5CompV3-compact.fm3

Uploaded 2/1/2015 9:52 PM by MESHUGGAH (9 files)

For Metal Force (NES)

In 13:53.71 (50105 frames), 86307 rerecords

11736 views, 1165 downloads


Synced up to Mission 4 Room 3 start, 54 frames faster than AAA's submission.
  • Improved 2 frames of AAA's Mission 4 Room 1 route (1 on top part, 1 on bottom part)
  • Improved 1 frame of AAA's Mission 4 Room 2 route (probably because of speed cycle)
  • Added MMM's cam Y / firetrap manipulation Mission 4 Room 3 (which continues with AAA's cornerboosts)
  • Probably 1 frame saved at the end of Mission 4 Room 3
Currently desyncs because of different speed cycle.

Download (757.71 KB) Info

#20539447403495593 - DTC5 Compilation v4

MetalForce-DTC5CompV4-compact.fm3

Uploaded 2/2/2015 11:33 PM by MESHUGGAH (9 files)

For Metal Force (NES)

In 13:09.83 (47468 frames), 87388 rerecords

11864 views, 1134 downloads


Comparing to CompV3
  • 3 frames improvement added on Mission 4 Room 1 from MMM's ending of the top part
  • 1 frame saved at the end of Mission 4 Room 3
Comparing to AAA after Mission 4 Room 4 (CompV3 only synced up to M4R4 start)
  • Loses 5 frames because of very unfortunate speed cycles at the start of Mission 4 Room 4.
Movie continues with AAA's M4R4 to the end input part. Should sync up to the end.

Download (718.10 KB) Info

#20551259081411075 - DTC5 Compilation v5

MetalForce-DTC5CompV5-compact.fm3

Uploaded 2/3/2015 12:19 PM by MESHUGGAH (9 files)

For Metal Force (NES)

In 13:09.78 (47465 frames), 88034 rerecords

11734 views, 1137 downloads


Synced up to mission6 start, 56 frames faster compared to AAA.
Comparing to CompV4
  • Added SAC (Team 2)'s route of Mission 5 Room 1 and Room 2. Somewhat changed input parts because they used boomerang so I had to resync to avoid getting lag frames, different shooting etc. Saved 4 frames compared to AAA (1-1 frames compared to SAC)
  • Added 1 frame delay at M5R2 final ladder to match with AAA's Mission 5 Room 3 speed cycle. M5R3 is 1 frame faster than SAC, 1 frame slower than AAA (need more tests to see if it's possible without this additional 1 frame delay).

Download (717.62 KB) Info

#20554752230643976 - DTC5 Compilation V6

MetalForce-DTC5CompV6-compact.fm3

Uploaded 2/3/2015 4:06 PM by MESHUGGAH (9 files)

For Metal Force (NES)

In 13:09.73 (47462 frames), 89030 rerecords

11776 views, 1131 downloads


59 frames faster than AAA submission so far.
Added TTT (Team 7)'s route of Mission 5 Room 3 and Room 4 (speed cycles were changed from start).
Comparing to previous (V5, AAA) route (3 frames saved total):
  • 1 frame saved by the M5R3 corner boost (which other teams also did)
  • 1 frame saved by the M5R3 different speed cycle
  • 2 frames saved at M5R4 but 1 lost in nextscreen compared to AAA TTT because of better speed cycle from M5R1 start (meshuggah)

Download (717.56 KB) Info

#20597643436324895 -

boss6_compact.fm3

Uploaded 2/5/2015 2:27 PM by MESHUGGAH (9 files)

For Metal Force (NES)

In 13:09.69 (47460 frames), 89493 rerecords

11737 views, 1163 downloads


1st hit 13 frames earlier than AAA, only 4 frames faster.

Download (745.64 KB) Info

#20597948781701404 - DTC5 Compilation V7

MetalForce-DTC5CompV7-compact.fm3

Uploaded 2/5/2015 2:47 PM by MESHUGGAH (9 files)

For Metal Force (NES)

In 13:09.63 (47456 frames), 89528 rerecords

11760 views, 1109 downloads


65 frames faster than AAA.
Comparing to previous (AAA, CompV6) route:
  • Mission 4 Room 4 edited to be 2 frames faster with current cycles (if this route would have (but can't get) the same cycle as AAA's, this would be 2~3 frames slower)
  • Mission 6 is same but Boss added from MMM, 4 frames faster
  • Mission 7 is same

Download (717.52 KB) Info

#20619056766859827 - DTC5 CompV7 + Exonym's improvement

MetalForce-DTC5CompV8.fm2

Uploaded 2/6/2015 1:36 PM by MESHUGGAH (9 files)

For Metal Force (NES)

In 13:09.60 (47454 frames), 89603 rerecords

11714 views, 1567 downloads


2 frames saved at mission 5 room 3 by not touching next clip corner right at the entrance and changed speed cycles to sync up.

Download (712.05 KB) Info

#20619104287161994 - Metal Force - Level Corruption

Metal Force - Level Corruption.bk2

Uploaded 2/6/2015 1:39 PM by Scepheo (2 files)

For Metal Force (NES)

In 03:46.42 (13608 frames), 12037 rerecords

8678 views, 914 downloads


Uses a black transition cancel followed by a scrolling transition to load corrupted exit data. Then triggers it to demonstrate game brokenness.
For best results (or basically any understanding at all), use with this Lua script.

Download (3.94 KB) Info

#20619882612631784 - Metal Force - All in One HUD

Metal Force - All In One HUD.lua

Uploaded 2/6/2015 2:30 PM by Scepheo (2 files)

For Metal Force (NES)

8739 views, 1034 downloads


An extensive Lua HUD script for Metal Force. Mostly intended for use with glitchy behavior.

Download (12.13 KB) Info