Posts for feos
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Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Meanwhile I checked the old 8K uploads that failed, and they weren't reencoded by YT.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I made a test movie. Link to video http://tasvideos.org/userfiles/info/53447415911972804 It's 275 frames faster in the segment of level 1 until the power-up grab. The mini-boss is for some reason a bit slower though. But this is how such a game should look in a TAS imo.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Looks like you need to rename Other to Tools? Put there articles about rerecording emulators, frameworks, tools, workflows, whatever. As for multiple fame, I'd prefer having duplicate entries that are cross-linked, "this has also been covered in this article about X" kinda thing.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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TASVideos, TASers, and Games are fine as subpage names. Multiple Fame and Others are not descriptive at all, I still don't know what they are about.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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This seems to be the active issue about it: https://bugs.dolphin-emu.org/issues/9915 I guess all you have is keeping nagging them. If it was working on older versions, maybe they provide interim builds so it could be tested when this bug appeared in the codebase.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Doesn't seem silly to me. Those 2 pages look good too. And I don't understand the second question.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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That links asks for paid subscription. Here's a better one: https://www.twitch.tv/videos/384570127?t=01h52m22s
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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You better ask Dolphin developers about what it means and if it can be fixed, we don't have a lot of them hanging around here. As for the full completion category, we do take it seriously. There's no problem with including more of things to complete if they match our rules linked above, and it doesn't need to match the RTA category, unless it happens to fit the TAS rules nicely.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Since the new version will be not only more complete, but also more optimal now, it would be a good idea to cancel this one and then just submit the proper run separately.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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floppyfish420 wrote:
As for making a more complete run, I am definitely interested. I have already begun working on this and hope to complete it soon. Thanks again!
Is it possible to give a rough estimate when it might be finished? Like, will this movie have some time to shine, or you're already almost done? It wouldn't make much sense to publish a movie just to be instantly obsoleted by a more complete version.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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MESHUGGAH wrote:
1. Contains 8 Speed Game interviews. (Mass)Media page contains only one for [2725M], so I guess I should remove it from Media and add a link to Speed Game series on Interviews page?
Yes.
MESHUGGAH wrote:
2. Subpages contains usernames... ? I guess this was something an old tradition. Or maybe because of SEO? Do we need that extra subpage just to mention the user and the event at once in the link?
They are hosted at tasvideos, so it makes sense to break them up like this. If those were just external links, we wouldn't need to keep names subpages. Doesn't seem to harm this way anyway.
MESHUGGAH wrote:
3. Should I ask someone to move the current page to MassMedia (to keep stats)? Or just create it and link it from Media? (this way I could only put only the relevant text (subpages) to the main MassMedia page)
Done. Though format the links for Other TASers the same way others are formatted. Also, PangaeaPanga has published movies. Haven't checked the others.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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If a item appears if you just wait, and then you can quickly complete the game after getting it, it doesn't looks like getting it is a sensible speedrun goal. As for unlocking, are there no codes of any kind? Can they at least be unlocked for a separate, save anchored movie? If additional levels are unlocked using codes, we allow them in Vault. If it's only possible via save carryover, it has to be Moons.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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01:33:30 <DHE> is tomorrow an american holiday? 01:33:52 <Nach> DHE: yes 01:33:55 <Nach> DHE: President's Day 01:34:11 <DHE> oh great, trump's going to take another vacation.... 01:34:12 <DHE> :) 01:34:25 <Nach> if you dislike what he's doing, then you should love it when he takes vacations
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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I'll see how it goes.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Please elaborate. You can set the time when starting a movie, I guess that doesn't help? Also if you just have to wait for 2 hours no matter what, how is that even a speedrun? What game? What goal?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I don't think there's such a thing as "fceux frontend" at all, it's just a HUGE pile of all sorts of spaghettis of infinite length that were being intermixed by a ton of people for a ton of years. It's what bizhawk would look like if it was 60 years old.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Haha, yeah baby! It should have happened sooner or later. 10 years ago writing a core in C# maybe looked like a grownup approach, but over the years it's been getting more and more accurate, slower and slower, and at this point it's obvious that if we can't emulate 6502 or Z80 based systems at full speed, we're doing something wrong. It also means there's no way younger consoles will ever run at usable speeds if the same approach is taken. Though I don't think anyone will be using it for further development, as opposed to just running movies on it. There are tons of NES emulators now, and it's kinda getting old. Even bizarre accuracy isn't that novel anymore. So I don't know if this is eventually adopted by hawk again, but this undertaking is obviously something worthy.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Does anyone have a screenshot suggestion?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Okay, sounds valid.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Geesk wrote:
3.This bug make the game 1 palyer mode
Does this mean that for the rest of the game you don't have to die with one player anymore to reduce enemies stats?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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It looks really awesome this time! I don't see anything problematic with this bug, but please explain how it happens.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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It's honestly as much as we can do. We don't offer the recognition you're requesting via publications. Publications (for speed oriented movies) mean "this movie is the fastest completed verified one at the time of publication". And there's no clean unabusable way to add more to this meaning.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11292
Location: RU
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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What about "sniped"? This would showcase the dramatic effect. Overall I like this idea.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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