Posts for feos
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After having read the manual, I don't even think we need to look for any hidden difficulty only consisting of a single downgraded stat that this movie might've accidentally unlocked. The whole point of the password system in this game is to save player's progress, and the password is updated very frequently. It's a simplified way to save your game state at almost any time. So the password is basically poking memory as well, setting everything to desired values, even unrelated to what you had previously. It's not a set of combinations that trigger certain events, it's 4 bytes storing encoded game state.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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This one doesn't tell anything about what's going on on the technical side. Not descriptive/accurate.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Can you share the build steps? So far it sounds like it won't work on Linux at all............
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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cwitty wrote:
I figured out how to disable the startup window, for at least a couple of Unity games. Find any files named ScreenSelector.so and remove (or rename) them. (More specifically, remove Plugins/x86/ScreenSelector.so if you're on 32-bit, or Plugins/x86_64/ScreenSelector.so if you're on 64-bit.) As far as I can tell this has no effect on gameplay. Of course, I can't predict whether the judges would allow this for an actual submission; the rules say "No tampering with the files the game is composed of", but that's later qualified with "no ... deleting ... files that affect game-play", so it might be allowed?
This approach would be iffy. It's always better to properly support such things if possible, rather than hack them away. But if it's really unavoidable even after reasonable efforts, we may allow a simple innocent tweak under some conditions.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I'd also state that I really want the term we come up with to be a single word, because otherwise it'd be avoided altogether or boiled down to something silly (like, emulator -> emu). It can be compound if needed too.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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MESHUGGAH wrote:
QEMU also defines this translationing as the core feature (for emulation purposes): "QEMU is a [..] processor emulator using dynamic translation to achieve good emulation speed". QEMU calls his dynamic translation backend as TCG --> Tiny Code Generator. (linky for QEMU wiki)
That's code translation, not translation of API calls. Full on emulation is still happening for them, they just optimize the code n a special way to run faster. In translayers, nothing is emulated at all.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Great graphics, fantastic music, very slow paced monster levels, way too boring shmup levels, the movie itself is well played. I failed to enjoy most of it, but the parts that I did enjoy were nice. I think it should be in Moons, but I can't really vote Yes...
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: Emulator vs. Translation Layer
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As you guys already know, Hourglass and libTAS are technically-not-an-emulator's. The same is known about Wine. We have at least 3 such programs, and PC TASing apparently fully depends on this approach, so it will be getting more and more attention. Because after Hourglass's death, Linux TASing (with or without Wine) is our only hope. But there is one problem. We can't constantly hear regular people call such tools emulators, and constantly yell at them that it's technically-not-an-emulator!!!!!!!1. We need to come up with some simple name that will stick, while also being accurate. As we know, the very word "emulator" was made up semi-arbitrarily. Then it completely changed its meaning, and now it stuck as software simulation of hardware device logic. Well I guess it's time to semi-arbitrarily invent a new word! We have some definitive words to base on, and they are pretty accurate and are approved by the authors of those programs. Wine's actual self definition is that it's an API translation layer:
Wine (originally an acronym for "Wine Is Not an Emulator") is a compatibility layer capable of running Windows applications on several POSIX-compliant operating systems, such as Linux, macOS, & BSD. Instead of simulating internal Windows logic like a virtual machine or emulator, Wine translates Windows API calls into POSIX calls on-the-fly, eliminating the performance and memory penalties of other methods and allowing you to cleanly integrate Windows applications into your desktop.
The same was said by ais523 about TAS frameworks using the same principles. So I shortened it to just "translayer". And so far, people I asked seem to like the word. If anyone has better ideas, or just concerns, please post! Maybe we'll come up with a better word. But the plan in any case is to start enforcing this new term so it eventually becomes the standard.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I never asked to stop arguing. Keep arguing as long as you have points to make, each of them will be duly considered. Just drop this particular accusation, that's all.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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mtvf1 wrote:
Great, I'm waiting for this movie been published. You guys find a new way to use double standart and accept DK3.
Stop your useless infinite accusations. We already established that you fail to comprehend actual explanations. You just don't care and want to use any reason to pretend we're doing something wrong. But you can't, because we have valid reasons you somehow repeatedly miss. There is no double standard, stop repeating that.
mtvf1 wrote:
If DK3 can be accepted like this, why not this? NES circus charlie & Urban Champion in 3:21.35
If that movie is entertaining enough to be in Moons, it will be accepted. Read my judgment if you still don't know why.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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jlun2 wrote:
Now that this is apparently accepted to the site, I wonder would it be allowed to obsolete some movies done on Windows with the Linux ports (if exists)?
As always, only if the ports are deliberately and vastly similar.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Apparently this thread was never linked: http://tasvideos.org/forum/viewtopic.php?t=20330
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I'll see if Masterjun feels like improving even more, and if you will come up with yet more improvements.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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21:20:05 <Masterjun> feos: saved 110 frames in 1-2 21:20:14 <Masterjun> that's almost 2 seconds wow 21:20:17 <EZGames69> What game? 21:20:39 <Masterjun> I'm TASing Metal Force Zook Man Edition 21:22:32 <EZGames69> Link to what the game looks like? 21:24:45 <Masterjun> 🚶 -> 🏁
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Well you mentioned you're still working on opengl, so when you have problems with it again, just know that you don't have to struggle with them alone.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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r57shell has some knowledge of opengl. I saw you questions on IRC, and he shared some ideas, but I couldn't catch you there live. He's occasionally on IRC, but you can try forum PM too.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Note that for future purposes, testing this workflow is still encouraged.
It means when it works stably in libtas, it may be allowed, so just do tests and report bugs.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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What I'm asking is, if that glitch is applied to the old movie, will it work and save time? At least a single frame?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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So what is even the type of gameplay that's been improved? ThunderAxe31 said this game has no randomness, and you imply that as far as gameplay physics are concerned, it's just a resync. So what is it then? ACE setup itself?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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You mean it's impossible to improve the old SML2 run using VBA v24?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Before we rebuild dolphin with ffmpeg, can anyone test if this movie syncs on Linux? EDIT: Here's the source code for the version used: https://github.com/dragonbane0/dolphin/commits/Zelda-Edition-5371 ffmpeg patch: https://github.com/dolphin-emu/dolphin/pull/3451
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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15:38:58 <Quibus> ah, so Mothrayas and EZGames69 are brothers 15:39:01 <Quibus> it seems 15:39:07 <Mothrayas> Quibus: we're not 15:39:15 <Quibus> oh, cousins? 15:39:20 <Mothrayas> not related 15:39:30 <Quibus> but same last name 15:39:32 <Quibus> ? 15:39:39 <Mothrayas> I don't know what his last name is 15:39:44 <Quibus> or is EZGames69 2 people... 15:39:57 <Quibus> Author's real name: Colin & Wout van Poppel 15:39:57 <Quibus> Author's nickname: EZGames69 & Mothrayas 15:40:03 <MESHUGGAHTAS> lol 15:40:17 <Mothrayas> Quibus: Colin LastNameNotProvided & Wout van Poppel 15:40:20 <MESHUGGAHTAS> first of all Mothrayas is a dog (Woof von Puppy but in dutch) 15:40:25 <Quibus> ahhhhhhh 15:40:28 <MESHUGGAHTAS> second EZGames69 is a script writtne by Masterjun 15:40:34 <MESHUGGAHTAS> please don't spread false informations 15:40:55 <Quibus> OK, that was a bit ambiguous :-) 15:41:14 <Mothrayas> yeah, I can see how you could read it that way lol 15:43:56 <-- Mothrayas has quit 15:44:56 <Quibus> ragequit!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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feos wrote:
We can't use a real world image for it, even if we clean it up. The extra image must be generated from scratch, so we don't depend on real world CDs.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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