Posts for feos
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Alright, Scepheo, what are you going to offer to all of those who actually want the specific change now? "You make no sense, live with the current system"? "There are too few of you, go get some more supporters"? It is always that way that whoever doesn't care enough to post just throws in a vote and forgets. And the ones who post rise real points. Because they care enough to do it. I don't see much (any) productivity in your suggestions (if there are any).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Gender note serves a simple practical purpose: letting people know how to address you. We do not (ever?) address anyone here as "they", simple because who wants to be addressed as "not he" is never known about, until "they" states that. A gender note/sign lets to not state it explicitly every time, until people remember :D
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Polls give stupid statistics, posts give smart statistics (and can be helpful). About subjectivity: let's reduce the annoyance and not massively rely on subjectivity, as the whole thing that relies on that becomes only partially legit. The best option is to leave subjectivity to the user. Say, if I don't want to see some option, let me hide it. If there are some movies that are implied to look really bad, a personal cutoff by rating is the way to go. Because as I said, one wants to control things that are subjective on his own.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Warp: the current way to do things won't change. It will still be "fastest possible!!!11 goes to any%, any entertainment tweaks that cost time go to side goals". But again, it doesn't mean we will make branch names depend on that, just because it'd mess everything up, since branches are way more complicated that it was believed some time ago.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Spikestuff wrote:
According to what feos has written within this forum he was a-okay with the 1 minute of killing the point of a speed fighter TAS.
No, it's you a-okay with how a run loses 1 minute of the game finishing by itself. Also, why do you love absurd so much? You have a thread about that matter, where opinions exactly halved, and you are defending your personal preference with indicting me for bias, ignorance or something else?
Spikestuff wrote:
Well enjoy seeing the words "accepting to vault" without writing anything else for this game and judging between ingame for fighters vs TAS time for TASing.
Why so butthurt? The "ingame for fighters" issue is completely new to me. Was there a thread about how it's preferred? Maybe some guideline I'm stupidly missing? I just want to remind, that leaving the ending type to the author's choice is a guideline, since both options are equally preferred.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Alright, what do we have for now. The most agreed option is that there should be 2 meta-categories, that can be definitely found out for any given run. Objectively. Then there should be a level above those that represents the best, cherry-picked runs. Depending on the size of those 3, we can leave them fit the current system code-wise: don't remove "tiers", maybe even keep the name, but rename some of them, and move runs around to settle forever. Then, how it's judged.
Language: c

int JudgeMovie() { if (SubOptimal) return Reject(); if (any% || 100%) return Accept(Coins); else if (Boring) return Reject(); else return Accept(Moons); }
How it's points are calculated: Whatever dunnius wrote, except that stars still need to give a higher score. My question still remains: - Should borderline + side-goal runs be accepted with hopes they are "entertaining enough'? What will be good as well, if agreed about: - Adding a NEW flag (shouting RATE ME on mouse hover) to attract more attention of raters. - Option to hide away movies below a given rating. Say I hate runs that have 5-, someone hates all below 8, etc.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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The hardest wave is when all enemies are shadow lords. After that it's not "more difficult" anymore. Because if we consider seeing the first shadow lord a final point, I can spawn one in the very first wave (just by not picking the eggs), which makes no sense.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Dimon12321 wrote:
Where should I enter this code? GENS asks for a Gens Lua Script.
There you go: Download DragnDropMeToGens.lua
Language: lua

gui.register( function () local pos = memory.readword(0xFF12C0) local spd = memory.readbytesigned(0xFF12C5) gui.text(10,40,"X Speed: "..spd) gui.text(10,50,"X Posit: "..pos) end)
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: Re: Actual, meaningful progress!
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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dwangoAC wrote:
after a fair bit of twiddling I was able to get the movie file to console verify.
Oh god can you make a video?! Otherwise, is there a possibility to strip lag frames out of the verification movie and make it feed input only when there's a poll?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11292
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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synnchan: how would I know? If you don't want people to assume wrong, add to your signature a hint about it.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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ALAKTORN wrote:
Yeah, you haven’t read the topic. synnchan isn’t talking about normal TASing
synnchan wrote:
How can I .avi dump with mame-rr? I can't find this option there.
synnchan wrote:
It shows EVERYTHING on the encode including when and where you loaded the states.
No, he surely isn't.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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ALAKTORN wrote:
feos wrote:
/me fails to see the connection between loading savestates and how they should not be in a video capture.
Have you not read the topic?
Have you never encoded your TAS? I just tried it out and got a great video capture out of an input file I recorded with a bunch of savesloads (yes, in mame-rr).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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/me fails to see the connection between loading savestates and how they should not be in a video capture.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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It's advised, if the author wants to change the ending, that he does so before the run is judged. But he's free to use whatever ending he likes himself. http://tasvideos.org/JudgeGuidelines.html#InputLength
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Tested the first level (in Bizhawk). Gen+ has different lag, but pure 1st room difference is 13 frames. http://tasvideos.org/userfiles/info/18153571107357575 This submission misses the trick where different jumping before the spinning wood thing allows you to get different X position boost. Maximum I had is 22 pixels per frame. In this submission, it's only about 12 ppf. X position address is $FFE404.
           retro    feos     diff
Level 1
start      462      471      -9 

Level 2
start      1384     1381     +3 

Level 1
length     923      910      +13
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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grassini wrote:
just stop separating the lists for games with vault runs and moons stars
It serves the purpose of separating their rules: we can accept an unlimited amount of runs we find enjoyable, but what's the point in removing the limit for boring ones? Making the site content more boring?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Press TAB and search for its hotkey. Also, read the docs.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Ferret Warlord wrote:
What good would renaming do if the intent behind the tier is the same? That's like the Democratic People's Republic of Korea trying to pass itself off as not a dictatorship.
How come you've missed the entire thing we're inventing renaming for? http://tasvideos.org/forum/viewtopic.php?p=389672#389672 Hint: feos agreeing with Warp is nonsense! Especially when other people support it too.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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r57shell wrote:
feos wrote:
It's about how less if's != better.
Nope, your question was: "is it simple". I said "not". I didn't say anything about what is better. Anyway, if all other criteria are same then less if's = better.
Don't you use absolute terms here. It's never "plain simple", it's never "not simple". It's only "simple enough", and "simpler than something". It's a subjective thing, and I respect it by simplifying it more (but not to the absurd degree). Most people in this thread remember how "simple" it was when it all started: http://tasvideos.org/forum/viewtopic.php?t=13395
r57shell wrote:
feos wrote:
We tried to define criteria to publish "interesting" runs. It can't be defined.
Simple criteria: poll "should it be published".
That's exactly what I'm suggesting, and I explained why and how it will work.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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r57shell wrote:
Is it argument or what? Anyway, with each additional "if" things become more complicated.
It's about how less if's != better. And it reduces dramatically the amount of if's involved in judging right now.
r57shell wrote:
"We tried". Tried to make tier? Did I said that you suppose to add tier? Why not just be able to accept "exceptions"? If they really bad, yes, you should reject it, as you always do.
We tried to define criteria to publish "interesting" runs. It can't be defined.
r57shell wrote:
So if you mean star - highest quality (not ideal) - then that scheme looks fine.
Whatever.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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r57shell wrote:
feos wrote:
Pretty simple, huh?
I don't think so. So many if and then.
- Sorry, your program contains too many if's. Cut a few and it will be perfect.
r57shell wrote:
It won't be published into moons, because it's not entertainment, and it's not speed run -> so it rejected. Yes I would accept any arbitrary goal for every possible game, if it's interesting, and high quality (very optimized... may be some more technical requirements). But, indeed, only if it does makes any sense. I don't care about inundating this site. If you look into not obsoleted runs - there are not so many of them. > if it's interesting, and high quality > interesting
We tried.
r57shell wrote:
How could speed records be "ideal"?
It's what Stars were meaning for all these years: http://tasvideos.org/Stars.html It's not how a speed record can be ideal, but how a speed-oriented run can showcase the art of TASing. [2320] SNES Super Mario World 2: Yoshi's Island "100%" by Baxter, Carl_Sagan & NxCy in 1:59:35.12 This is a Vaultable goal (any% or 100%), but it's the most highly rated (for its entertainment value) movie on the site. You seem to need reading this as well: http://tasvideos.org/JudgeGuidelines.html#TiersAndGoals
Samsara wrote:
feos wrote:
What?
...Now that I think about it, forget I said that. My point was that there could be things like Donkey Kong Country "ONG%" or Sonic the Hedgehog "all rings except for 394 of them" coming through, but I'm sure people would just ask for any really arbitrary categories not to be published. As for everything else, fair enough. I don't think it's necessary for me to read the Judge Guidelines another time, though, especially when it's in response to a new system that might not even happen.
I linked it because we are currently dealing with all the questions you've posted very well. It's only a matter of how it's set up.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Samsara wrote:
I'm probably seriously overthinking this, to be honest.
Everything remains 100% the same in that regard:
Samsara wrote:
How would obsoletions be handled for things like playarounds?
Playarounds are obsoleted if more entertaining. They are side goals, aim for entertainment.
Samsara wrote:
Does this allow for more ROMhacks?
ROM hacks/howmebrews/bootlegs are "vaultable" if they have significance, then they are "coinable" on the same exact grounds - a speed record for a significant ROM hack/howmebrew/bootleg.
Samsara wrote:
If someone just makes up a brand new arbitrary category and people find it entertaining/optimal, does it still get published or does it have to have some sort of importance?
What?
Samsara wrote:
Would there be a limit on new categories for games?
Not, for Moons. Seriously, read http://tasvideos.org/JudgeGuidelines.html#TiersAndGoals
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Samsara wrote:
Warp wrote:
It seems to me that we may be reaching a consensus where the Vault tier will be renamed and the distinction between the new "Vault" and the Moon tiers will be changed to be about goals rather than about reception. So, in a sense, a big part of the current Moon runs will be merged to the "new Vault" (whatever its new name will be; "coins" seems to be a popular suggestion, but personally I find it a bit odd...) and the rest of the Moon runs will remain where they are. Perhaps the poll options should reflect this possibility more clearly?
I think the "Rename Vault/change its appearance" reflects that possibility. Speaking of, I kinda like that idea but I feel like it'd have to be really fleshed out to work: If the criteria is just "not any% or 100% for Moons" then how much would we be accepting? Would this be the (if my memory serves me correctly) often asked for Demo Tier/Playaround Tier or would it just follow the same criteria we have now? It wouldn't be like just renaming Vault to something more positive: It'd change the actual tiering system altogether, and if the guidelines and qualifications didn't change with it then I feel like it'd be somewhat arbitrary. A big step what I feel is the right direction, but still somewhat arbitrary.
Is this not fleshed out? It handles everything exactly as we do now, but removes all the hardship we're having. In other words, elaborate.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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