Posts for feos
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Yes the question is only about the movie itself.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Highest rated Addams Family movie, but constant high speed makes it a bit monotonous for me. Yet I know it's a good movie in itself. Any more opinions?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Zeupar wrote:
I think using a screenshot from the part between 25:11 and 25:14 for the publication would be cool.
One of these?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Yeah I don't expect this goal to count as full completion, because for that one has to be sure that it's actually full and can't be fuller.
Lobsterzelda wrote:
It's not a very entertaining game to watch, though that's a result of the game's developers rather than any issues with this TAS itself.
It's how it works: we assess entertainment value of game+movie. Sometimes a game can't be made more entertaining, and then the movie can't reach Moons.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Welcome our new judge Maru!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Guys please post feedback and vote for this movie. Is it entertaining to watch several loops of this game with slightly increasing pace, with this kind of music and visuals, for 20 minutes?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: Re: how to decide to obsolete different difficulty? ping feos
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ThunderAxe31 wrote:
Picking an easier difficulty just because it's "the fastest way" feels cheap, especially when it's in fact detracting part of the optimization challenge.
Maybe the decision itself feels cheap, but we would only reject such a movie if the overall audience feedback is negative because of switching to easier difficulty. If it doesn't look particularly and obviously different, just a little worse, it wouldn't lead to rejection.
ThunderAxe31 wrote:
Ok, but if this movie gets accepted, then how would be compared with future submissions that use the hardest difficulty? I don't think that a decision of obsoletion should be based on audience reception alone, but more on the technical merits between the two movies compared. And comparing technical merits becomes moot if these use different difficulty modes.
The guidelines you quoted here disagree with the notion that technical qualities are move important. In fact, those aren't even mentioned among the factors! What is mentioned is more content, more entertainment, and looking more interesting. In general, it shouldn't be impossible to compare 2 submissions done on different difficulties: in similar situations the "harder" submission shouldn't be slower, and in unique situations it shouldn't be slow.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Sounds like introducing dependency on verification movies. Also reminds me of game installation steps and preparations, except it's a system where you're not meant to install games like you are on PC. But at the same time, it's obviously different from installation steps because it's doing weird manipulations to the console timer. The main problem here is that hard reset is not implemented. If it was, no secondary movies would be needed. Alternatively, setting movie startup time needs to be supported. The multi-movie approach just works around implementation problems with some very questionable techniques. I don't think it's acceptable for publication.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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<Masterjun> TASVideos: How to push people who push video games to the limit to the limit <Mothrayas> "here on TASVideos, we push people to the limit to push games to the limit and then they push ourselves to the limit" -*- Masterjun is all out of limit <Mothrayas> what you must do is be cloud <Mothrayas> after all, the sky is the limit <Masterjun> yeah I'm gonna push this video game to the sky when I'm finally done <Masterjun> then I let gravity do its thing <Masterjun> hmm, considering I'm reaching the limit before the game does, I'm actually pulling it to the limit!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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fsvgm777 wrote:
For what it's worth, there is a T64 to TAP converter (and vice versa) that's available called WAV-PRG. It can be found here. If games converted from T64 to TAP can be used for TASing them....that's left for the senior judge to decide.
It should be covered by the paragraph about mediums here: http://tasvideos.org/MovieRules.html#RomImageMustBeGood But if the original image can't even be run on actual C64, we should prefer an image that can be. In a situation when neither format is authentic, conversion from emulator-only to C64-usable looks acceptable.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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zdoroviy_antony wrote:
Can movie be submitted, if it is not new world record by a time, but same time and more entertaining version, when beat time is most likely not gonna ever happen and author of original time improvement don't want to submit a run, because it is most likely not gonna be accepted? I want to try, because it is cool movie for my opinion.
The general answer is yes: if there's no known way to improve the time anymore, but entertainment gets significantly improved, such a run can be accepted, as discussed in the SMB topic.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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And if you just run right from here (or shoot portals to the right) you will reach the end later than in the movie?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Why can't you jump up right away here?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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It would have looked much better if the characters moved asynchronously like in the current Genesis movie and the SNES version publication. Gens has the Multitrack feature that allows to record each player input separately, but I suggested bizhawk and tastudio to Juarez where it's super easy to control each player individually with all the needed precision, but for whatever reason it wasn't used. As a result it looked cheaper than those 2 other runs. Voting Meh.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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If there's actually more variety in boss fights, not simply "more of the same", and if less player health means more dodging (since there's no damage boosts here), hardest difficulty has value. But the game is boring either way, so for me personally difficulty changes nothing.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I'm also prepared for tons of downvotes for including that boss fight. Yep, I've seen some things over the years, I won't be surprised at all. But at least the goal of "all bosses" would be solid.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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And if you just listen to your heart and skip that glitched boss fight, labeling the movie with something fitting, there's a high chance it gets downvoted for skipping the boss fight. Tough situation. But we've seen tougher! :D
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Fortranm wrote:
There are no relics for Richter and Maria.
Sounds like Alucard is the only character able to provide for true full completion then. But there's already such a movie on PSX. For the sake of diversity "Maria, all bosses" should be fine, just not marked as full completion. And yeah so far people seem to prefer including that extra boss.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Would "Maria, all bosses" on Saturn be faster than [2661] PSX Castlevania: Symphony of the Night "all relics & bosses" by ForgoneMoose in 36:58.32? Also what about the "all relics" requirement?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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The first ice level got old after a few seconds, but all the rest was really cool. Voted yes, quality hack and nice TAS!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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It works! Thanks for all the help!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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This kind of "run right for justice" games gets old after a few minutes, so it was really hard to keep watching the same thing after 1/2 of the movie. And after having watched that, there's nothing new in the second half either, aside from falling for a while and then an epileptic blinking screen. Voting No.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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libTAS sync notes were missing from the movie rules, but they are very valuable since full config is not stored in movies. Please add libTAS config notes to the annotations and upload that to userfiles as well.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: Re: #6444: Jont's Linux Undertale "True Pacifist Ending" in 1:21:55.37
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Jont wrote:
Resetting to not canceled due to advice from an external source (my dad). He recommended that I see this judgement process through.
Easy. This submission has been bested.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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