YoshiRulz
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Joined: 8/30/2020
Posts: 80
Location: Sydney, Australia
How has no-one mentioned this Flash classic yet? The OG AG TD. Some initial thoughts:
  • The game runs smoothly in Ruffle. (And I really hope lowering the graphics quality isn't optimal, because it looks remarkably good on max. on a modern machine.)
  • The official strategy guide is still up and serves as a good refresher for those of us who haven't played in a while.
  • On the subject of Armor Games, there's a domain-gated feature, the third skill. Have we figured out domain spoofing yet?
  • I'm imagining that a TAS would want to visit each 'battle' only once. In my RTA test, I got halfway to the quotas for the first few battles, so it's not too much of a stretch. Though I don't know whether the game will force you to backtrack at some point since I've never actually beaten it.
  • There doesn't seem to be a speedrunning community for this version. I saw a few runs of later releases on SRC, but the mechanics are probably too different to be applicable. And the optimal strategy for RTA may not be optimal for TAS anyway.
  • You get skill points by levelling up, and levels are just score milestones. It seems you can pass multiple milestones with a single 'battle'.
  • There are no restrictions on respec'ing; with one click you reset every skill and get all your points back.
I contribute to BizHawk as Linux/cross-platform lead, testing and automation lead, and UI designer. This year, I'm experimenting with streaming BizHawk development on Twitch. nope Links to find me elsewhere and to some of my side projects are on my personal site. I will respond on Discord faster than to PMs on this site.
Hey look buddy, I'm an engineer. That means I solve problems. Not problems like "What is software," because that would fall within the purview of your conundrums of philosophy. I solve practical problems. For instance, how am I gonna stop some high-wattage thread-ripping monster of a CPU dead in its tracks? The answer: use code. And if that don't work? Use more code.