Game: GBC Pocket Bomberman (Jump mini game)
Emulator: BizHawk: 2.8 (GBHawk or Gambatte)
Console Verification Device: Gameboy Player with GBI
Movie:
https://tasvideos.org/UserFiles/Info/637893651321154009 (GBHawk)
https://tasvideos.org/UserFiles/Info/637893650773641622 (Gambatte)
Description of Desync: Desyncs randomly in stage 2 at the first boss enemy.
Research: The game is effected by uninitialized WRAM. The GBA start up state used in the movies does not produce working results on console. Both floor and ceiling settings were used for dumping inputs in both movies without improvement. It seems start up state is inconsistent.
Possible Next Steps: A movie with initial WRAM set to 0 and using a RAM clearing cart syncs right away. Previous research seemed to verify that initial WRAM had a consistent start up state but this does not appear to be the case. Could it be something to do with GBI?
Status: Open