Posts for Elia1995

Experienced Forum User
Joined: 8/3/2010
Posts: 9
Location: Italy
Hi, thanks for the quick reply. I ran both game from the .cue files, the second error (Kula World's one) is the same as the first one Turbofa posted (OutOfMemory); as for Spyro 2's one, yes, giving it a second careful look it's actually different than the "longer one" I posted earlier. So basically, the errors changed, but I can't still run them... I'll try with a bunch of other games aswell meanwhile.
Experienced Forum User
Joined: 8/3/2010
Posts: 9
Location: Italy
Ok, I just tried building the "master" branch one which should have the fixes, but apparently nothing at all changed, I still get both errors (first one with Spyro 2: Gateway to Glimmer, ran from the .cue file): http://i.imgur.com/1nnckmU.png Second one with Kula World, as you can see it is still the "OutOfMemory" error which the programmer said that has been fixed in a July 16th patch... http://i.imgur.com/GRTdGMY.png
Experienced Forum User
Joined: 8/3/2010
Posts: 9
Location: Italy
All of my tests were performed on the latest BizHawk version, SF itself says that its latest update was a week ago. As for the "master" GitHub version of it, I have no clue how to compile, build and run it, as I've never been a huge fan of C language, where can I find a compiled .exe of it ready to use and perform my next tests onto ?
Experienced Forum User
Joined: 8/3/2010
Posts: 9
Location: Italy
I just tried with the BIOSes you suggested, but the error persists. It doesn't happen only with .bin and .iso roms, but also with a few .cue ones I just decided to try aswell. Here's a list of the games I tried that crash (all of them being european, PAL): - (The adventures of) Alundra; - Carmageddon; - Crash Bash; - Disney's Hercules; - Kula World; - Monsters, Inc.: Scare Island; - Rayman; - Spider-Man; - Spyro 2: Gateway to Glimmer; - Spyro 3 (Year of the Dragon); - WCW Nitro; All of these crash, some with the "OutOfMemory" error (the short one) and some with another longer error that I've posted previously in this very thread. Both errors are structured the same as Turbofa's error, except he's encountering this issue with NTSC games, while every NTSC game runs fine for me.
Experienced Forum User
Joined: 8/3/2010
Posts: 9
Location: Italy
This happens to me aswell with just some PAL roms (.iso and .bin without .cue files ones only), PAL .cue ones work flawless and every NTSC one (even .iso and .bin ones) work flawless. This might be a BIOS related problem, since both of us tried to load the SCPH7003 (PAL) bios and the emulator automatically loads it as "NTSC", while doesn't recognize the *1001 ("FAT" PAL) one at all neither.
Experienced Forum User
Joined: 8/3/2010
Posts: 9
Location: Italy
I'm having a similar problem, so I didn't want to open another thread about it. My error is a bit longer though and it mostly happens with .bin and .iso roms, here's the error message: Every .cue rom works fine, although PAL ones don't show me the playstation boot logos and the screen is shrunken compared to NTSC ones.
Experienced Forum User
Joined: 8/3/2010
Posts: 9
Location: Italy
Hi, this is my work in progress, it shows the first 3 levels, which are the ones I've done so far: http://tasvideos.org/userfiles/info/4523595919271131
Experienced Forum User
Joined: 8/3/2010
Posts: 9
Location: Italy
Well done TAS... I can't do better neither... 8 minutes... I'm sure AVGN would hate this video xD
Experienced Forum User
Joined: 8/3/2010
Posts: 9
Location: Italy
Nice TAS, I love it (voting yes... even if actually I can't 0.o)