Posts for Spikestuff
Spikestuff
They/Them
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Awwwwwwwwwwwwwwwwwwwwwwwww shit.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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digging up their subtitle stuff in the background Look it's already hard enough to figure out which frame should be the screenshot when there's a lot of similar gameplay between the two. But you managed to save that time by grabbing more red clouds. Anyways, nice improvement I guess? Here's my yes vote.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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This is a bump. It's something that people have brought up long after, or the other thread. I want to keep it short, and I won't explain far about it. I do admit to the alt accounts, I do admit to this low point. I know not many have accepted forgiveness, and I know many hate me for this. I apologize for the actions I did throughout that time. I don't know why I chose to do those things anymore, but it is something that is out of line. As for another part of the reasonings, I want to be the only one dragged for it.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Movie Must Be Complete is the big one I know it's violating/challenging in terms of rulesets, as well as its subcategory Games with additional level sets or games. And according to DMs there's other rules it's violating/challenging according to feos (without referring to which ones).
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Something has to be checked with that, cause Ending VI was the first ending that was chased after which also killed the input extremely early. I'd say delay, but personally with how this TAS is I don't know if it's going to survive the Judgement or not still. Edit: Basically I'm asking for a Judgement to be made before working on a fix on the file. Just to rewrite to make sense. When the input was made Ending VI was the first one checked, and then it was compared against all the other soonest endings (aka only Ending I) so I have conflicting information with feos apparently.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Post subject: Re: Future of encoding
Spikestuff
They/Them
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feos wrote:
Radiant wrote:
Maybe that needs a poll too, because for bandwidth reasons I usually watch in 480.
Hmm, but youtube's 480p looks really bad these days! Even 720p is worse than it used to be. And sounds like 480p archive.org stream that still looks like youtube's 1080p is exactly what you need!
Anything lower than 720p is out of the question automatically, due to titles that support 50/60fps, we shouldn't be considering reverting to pre-2015 methods. Secondly, resolution should not be capped to 1080p, nor 1440p for that matter. We should keep to that 4K resolution due to titles that produces colour vomit (see J. J. Squawkers) or PlayStation titles that are both 3D and has dithering (see Crash Warped) implementing. The image can become muddy, and that's not what we're after. This is mainly a matter for best visual presentation that we, the Encoder and Publisher can provide to the audience these days. The audience can watch at whatever best suits them and also the more options we provide, the less time future Encoders need to work on for whatever is considered "outdated" in the future. Also for the sake of noting, YouTube also does, and has reprocessed the videos uploaded to their platform, there's a reason why 720p is no longer marked as "HD". PracticalTAS first marked interest about this on Discord, followed by Masterjun checking one of their 2019 videos.
Masterjun wrote:
here is a cherry picked line from like 2019 and from just now (of course, from the same video)
136          mp4        960x720    720p  737k , avc1.4d401f, 30fps, video only, 26.99MiB
136          mp4        960x720    720p  218k , mp4_dash container, avc1.4d401f@ 218k, 30fps, video only, 13.08MiB
cherry picked because in general, all bitrates and filesizes went down, but the high and low quality ones only went down to 95-90%, not to a whole 50%
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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fsvgm777 wrote:
In 5-1, after the checkpoint, Mario gets hit by the spike ball from a Ptooie, thus missing the ground later for me.
Confirming the same desync.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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There's no PlayStation emulator that has a "free look" option. Some people just decided to extract the game data instead and view it that way instead.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Why is [1999] Arcade Street Fighter Alpha 3 (USA) "Dramatic Battle, 2 players" in 5:21.44 by error1 rebranched the way it is? The mode already implies that it's using multiplayer since you can't really have a Dramatic Battle by yourself. Should also mention the fact that [939] Genesis Marble Madness (USA) "1 player" in 2:39.44 by SprintGod is not meant to have a branch. The two player mode is a competition mode of "who's the fastest", a sprint mode if you will. This one has already been reverted back to branchless after a quick check with other Staff members.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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An updated file with 00:17.68 seconds saved in Ghost Writer due to an error selecting the II door instead of the I as the claw game is significantly slower than the poke the book off.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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fsvgm777 wrote:
On that note, the TAS consistently desyncs for me at the final boss at 1x native on an nVidia card. Not sure why.
Going on a whim and say CPU choices matter. fsvgm777 uses an AMD CPU. This is an Intel CPU: Sync confirmed.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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What's with 2nd Spyro titles of a console generation and going A to Boss? This is well executed and well made, the author has expressed concerns over high optimization but let's be real. This console generation for TASing is a pain in the butt for high level.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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InfamousKnight wrote:
300k re-records for a visual novel game? Why?
300k frames you mean. Rerecord count is unknown.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Solo Mode? But there's 2 authors! This in my mind at least matches MP7's Solo Cruise. It's well made, and short and it's enough for me to give it a Yes vote (having watched this ahead of time as well when it was linked to the Discord). Congrats.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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If English isn't your first language, you can write it in your language and hopefully someone can translate it for you.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Yes this is the same SuPeRbOoMfAn that does Smash.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Memory wrote:
Don't enemies in cave story respawn?
Yes, when reentering the room of previously cleared out enemies they do respawn.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Just as a note Game Genies aren't allowed and if it was it's slower than this. I suggest uploading these kinds of movies to the userfiles instead of making it a submission.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Gibran wrote:
I am very sorry for the inconvenience since it is already publication underway.
It's fine don't worry about it. If you find another improvement before publication link it again.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Only that it does show the credits (and final cutscene) for a total of around 3 seconds. The ending is found, so what's the issue?
WebNations/Sabih wrote:
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Spikestuff
They/Them
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The way it ends is fine imho, and is a better for an Encoder/Publisher since it doesn't need to show the credits, since the credits are an endless loop. And if anyone wants to verify the 101% claim then they can check it themselves, we know at least that it is 101%-- meanwhile the indication on a different Crash 2 is a second cutscene then a game reboot, bye save. The video doesn't need extra run time and the input doesn't need anymore padding.
WebNations/Sabih wrote:
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Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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No, for again the same answers in the other thread about this.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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You know, I was looking forward to an improvement of Family Feud, with some good jokes, nothing that would get outdated, all round good time… let’s get into it. Immediately out of the gate we’re given a reprisal joke "Oops I pressed it" (Speed Limit) vs "SHIT I pressed it" (Shirts). Now, in terms of usage the original feels stronger cause it's in the Double Round and you're not expecting it. What makes it funnier (to me) on the original is that you can't spot Speed Limit, compared to Shirts. Now with the prompt “Name something men have their initials on” the only thing I found funny, which worked was "Edible Birth Certificate". Everything else fell flat as immediately after the answers "Breast Thief Cassette” and "Chicken Ruffling Kids" were used and that didn’t work with the prompt. Compared to the original TAS’s Round 2 which has the prompt "Name a sign no one seems to obey" immediately opens with "No yodeling allowed" (YIELD) and so on working with the prompt, and playing off of the prompt. With the first round is that this is just writing witty answers to trick the thing rather than playing with the prompts. I’m not going to break down any further as the next rounds have the same issues as highlighted in the sentence above. The goal says "now with less N-words" is very counterproductive with other offensive answers that you have provided in its place instead. These answers were also just all round bad, disrespectful, outdated basically immediately: "Is this your sex pin" "Really Communist England" "This show sucks" "British wankers" There’re also crude comments such as: "Stupid Titty Case" "Sharp Razorblade Dildoes" "Penis holding cilinder" (which has a typo) There’s also this answer here which honestly is just going for the trick rather than playing for it: "Valentine can go right D" There was also this chain that was just to basically pad it out. "No" "Y Tho" " " " " All and all I only lightly laughed once through this entire thing, it’s a forward No Vote.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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So... Avoids Game End Glitch because game doesn't recognize it as a completion. Uses the method for Game End Glitch, but doesn't act on it the actual ending part of it. Somehow through "voodoo magic" is able to be controlled just enough that Oxide is actually Crash and OH MY GOD THE LORE THICKENS! CRASH ACTUALLY WANTS TO COVER THE GLOBE TO BE HIS CONCRETE PARKING LOT. I have no idea what the hell happened. Downtime kills full enjoyment, but the payoff was still enough for me to give it a Yes vote.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Having the advanced screening of this TAS a day before hand, heh. My vote is a straight up yes. It's more grounded in comparison to Crash 3 (and there's no annoying relics) it's mostly platforming focus, and avoids zipzagging all over the joint is an additional plus. More strategic choices, and definitely some insane variants to some levels that you would see in RTA like Cold Hard Crash where runners death abuse to avoid a segment where the TAS doesn't, it grabs the gem in a stupid maneuver and returns to the start of the Death Route to avoid abusing. This TAS has a lot going for it, and it's just insane to see. This is probably also Star material for a PlayStation game, but I shouldn't get ahead of myself.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.