Posts for Spikestuff
Spikestuff
They/Them
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electricslide wrote:
The rule that if an existing submission is slower than a portion of an unfinished WIP needs to be scrapped.
I like how you ignored a point again just like you've done at EarthBound.
Spikestuff wrote:
The Third Scene, xipo's input is ahead by 15 frames to yours.
The WIP isn't the only thing that you should be looking at, there's also the published movie with hidden improvements over this submission (and that WIP).
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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For the Consoles use the second part. For the Handhelds ignore the second part.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Unfortunately even with your 136 frame advantage over the current and WIP TAS brought up by Challenger you're beat on Scene 1 even with that advantage by the other TASes. As for the Second Scene. Syncing the movies up for Scene 2 Dasrik is ahead of you by 57 frames. The Third Scene, xipo's input is ahead by 15 frames to yours. So even Dasrik's input has issues. This is a well made newcomer TAS. Just with stuff that exists already it's been beaten in the three scenes I've checked from quick observations.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Geesk wrote:
I forgot to delete the redundant frames.
That's 10762 frames for those at home. You can always upload your file to the userfiles and ask a judge to replace it for you. I assume it's going to be trimmed down to this so here's a fix: User movie #51681848481053304 If it's wrong just upload it to userfile and a judge will fix your movie. --- This drops the movie to a 30:17.64 (109238 frames) which is faster than the current publication by 614 frames.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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About Ecco (original) yeah... I believe if I wasn't mistaken there's actually TASOnly methods in that game that arandomgameTASer swam into.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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MESHUGGAH wrote:
Is this movie faster than my old WIP? http://tasvideos.org/userfiles/info/18951804747011284
For the first 3520 frames (between submission and userfile) yes, you're faster. But somewhere after it you're slower, but then again you land on desync due to it being an update to your work. I'm displeased that this TAS isn't started from the ground up especially when you did comparisons of your own and well you did it wrong? You compared the frame 3450 with biggyboy's, MESHUGGAH and your own but let's switch out biggyboy's input with the submission's input since it shows: (Left is this movie. Right is MESHUGGAH's movie.) Whilst what you posted on Discord about your own input which did this: I had to be sure I was comparing this submission and not the current publication when I saw your progress being further than what's represented here. Here's a dirty comparison video between this and MESH's for the first 3619 frames. --- Edit: This TAS is just red flags to me with stuff that's present around the submission. Sure the game is insanely hard to optimize but isn't that the beauty of this game to take time on it especially for it being 3 minutes? I'm abstaining my vote since I honestly don't know how to feel on having something that's set out like this.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Aktan wrote:
Some games are like that.
And the entire PS2 games library (or 90% of it).
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Title is a bit off for summarisation. It's not "shutting down" it's being "revised" or "replaced by more relaxed guidelines". You can have more of a read about it thanks to the version that Nintendo Japan (aka HQ) wrote about it. Seeing as you wrote what Nintendo America wrote whilst providing Japan's.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Oh no big names, ooooooh scary. I'm sorry that you don't understand that I'm quoting Site Rules and believe that I'm using the word "lazy" whilst quoting it (with a direct link mind ya), when I'm really more or less "not impressed" as I've stated at the beginning. "My eyes" are apparently not that of the Rules that the Site provides in the first place, which apparently you have some questionable "arguments" about it. As for the rushed comment, I'm allowed to criticize this TAS for being rushed when A, there's evidence that suggests that is and B, this is an RPG game where there's a lot of randomness. As a Note: I've stalled the previous movie for a month (after going through with it by a Senior Publisher) for a just in-case an improvement comes along due to issues. And now we're here 2 months later (from submission) with the same and new issues as the previous.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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I'm just letting you know you're competing against this one: [1035] SNES Super Mario All-Stars: Super Mario Bros. 3 "playaround" by Genisto in 1:06:46.28 Which isn't 100% at all, but it's what you'll be up against. Also again like one of your other submissions, hijacked the submission text to add the encode you have on your account.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Spikestuff wrote:
By the way don't hold the B button down it does nothing for this game.
>Does it anyways. Also you should've looked into the input I provided for you that way you would've known how to end the input for this game. 48 Frames Shaved Off. --- Edit:
Spikestuff wrote:
Using your input I was able to go from Deadly Forest to Reptile River sooner than what you've produced and landing straight into desync.
Same issue as the last submission, you could've gone into the next section a frame sooner. Didn't bother checking if it landed into desyncs.
GameBreaker64 wrote:
By the way, I held the B button because I was using an Xbox 360 gamepad to do inputs.
Please use TAStudio to clean your input. And DrD2k9's third point about if this game continues on loop. It does have a harder difficulty to top it.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Yeah, I really suggest doing a good amount of revision before going at another submission again: The first two sections seem fine, besides the fail to advance to the next section sooner which screws with RNG on the following. And the last two sections require a revision as viewable by the gif (and the questionable jump I touched on).
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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I'm going to assume you're going to have an encode of this on your YouTube channel in a bit (he's shown his account on Discord). Here's a Light Spike of 1070 frames. There's probably more that can be shaved off, but I'm not diving into this game... yet. Edit: Nevermind improved it by another 125 frames by jumping at the end. So doubts on this TAS. --- And I was right to call doubts. Using your input I was able to go from Deadly Forest to Reptile River sooner than what you've produced and landing straight into desync. Boulder Field appears that you should be gunning it at all times. I also question that one random jump. Cannibal Camp appears to be improvable as well with better execution. By the way don't hold the B button down it does nothing for this game.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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2 issues with Mappy in your 3D emulator. 1) It's unnecessarily bright for some reason making it feel bleached. 2) Goro should be behind the Radio not in-front of it. Nitpick: The text displaying 1000 is illegible, possibly due to the brightness of the video or the angle of the 3D effect.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Dr Doppietta wrote:
That's good! If PCSX2-rr would be allowed one day, or if I get on Dolphin and play the GC version, this could be the perfect opportunity to submit a video.
PCSX2-rr is using hacky emulation to get the job done, so not for the foreseeable future no. Probably when DobieStation will get to that day without the relying on hacks that PCSX2 is doing (and being pluginless). However, that day will take time.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Archanfel wrote:
I just asked to have standard movie description for Comix Zone without excessive note on emulation flaws to be equal with hundreds of other published movies descriptions.
And I asked you to create a list for movies to enjoy this lovely note. If you have a problem with it. (To which you responded "No Thanks.") ---
Archanfel wrote:
But instead of it you continue oppression of Gens users.
Have a boat. ⛵ It floats. (For the ones that don't get it: Whatever floats your boat.) For an actual response to this bit. Have you seen the notes provided on PCSX-rr/PSXjin TASes? Heck, I'm currently going over the entire batch just to add more notes for some of them.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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A video dealing with the differences: Link to video This is also probably the perfect opportunity to write this: It's possible for sake of the game to have two submissions down to the layout differences. PS2/GameCube on one side. PC/Xbox on the other.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Considering you took it out of order and set it to your liking and well: <r57shell> probably. I don't care :b That. Let's just play the requotes and rehashing with some of this.
r57shell wrote:
Spikestuff wrote:
The only person who gave a valid point whilst you and Archanfel were shitposting was WST.
Please, can you describe what is valid point, and what is invalid point regarding emu selection? If there is some section in submission rules it would be best.
Please, can you describe what is a valid point to when people are literally shitposting on this discussion board about a Shrek is Love, Shrek is Life copypasta it would be best. And a note, you dropped this when returning a point just then:
Spikestuff wrote:
Let's look over this submission's discussion where it was first called out. Since we're going to play detectives.
As well as literally next paragraph:
Spikestuff wrote:
Now let's jump over to the Jurassic Park. OH MY GOD WOULD YOU LOOK AT THAT. REASONS AND JUSTIFICATIONS WITH ACTUAL DISCUSSION (and that one other comment) AND CRITICISMS.
And guess what. All talks about emulation was mainly placed there not here. The point I put forth was about actual discussion on WHY Gens was being used, not tinfoil hat discussions. My points are pretty much covered by those who pretty much said accuracy would be nice with the emulator. If you wanted a valid point to emu selection. Which you were quick to dismiss. ---
r57shell wrote:
Are you saying that we need to force someone to write code? Sounds like a plan.
Congrats on volunteering yourself. There was work on this being done for this but progress of that is similar to a broken down coaster. (Alternatively build a new one from scratch rather than porting to a foundation.) --- And I'll just pinpoint this one, since the entire bit is just garbage.
r57shell wrote:
Even though I have now bizhawk 1.13.0 - it still has some issues.
Haaaaaaaaaaaave you met: https://github.com/TASVideos/BizHawk/issues/ Your last paragraph veers off into another discussion away from the topic.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Evil_3D wrote:
I'm a favor to remove the last words of the movie description, don't have sense unless some users have planning on mark every innacuracy on every movie on the site, seriously, we need to stop this bullsh*t.
Rehashing.
Spikestuff wrote:
Well if you have such an issue with the description and asking for an adjustment on 170 movies then create the list of those that have the very notable audio issues that Gens gives to movies such as this one. 53 of those Gens TASes are created in 2014 to 2018 so 117 of those 170 are excused.
Because Archanfel provided his submission list I'll just point it out. He's had every chance to use BizHawk as the main emulator for Genesis since joining the site but hasn't.
Spikestuff wrote:
Spike what's with the specific time frame? 1.6.0a the Genesis Core was introduced to Hawk in 2014.
(I go further about this in the second point) ---
Evil_3D wrote:
Second, when we give our valid points about why we still used gens, some others still said to us to do a valid asnwer of why do you really use gens. It's our personal point of view/situation a valid answer or simply a empty word for other users?
Please don't play coy with me. Let's look over this submission's discussion where it was first called out. Since we're going to play detectives. The only person who gave a valid point whilst you and Archanfel were shitposting was WST. Now let's jump over to the Jurassic Park. OH MY GOD WOULD YOU LOOK AT THAT. REASONS AND JUSTIFICATIONS WITH ACTUAL DISCUSSION (and that one other comment) AND CRITICISMS. One of those reasons that are there is "MY COMPUTER IS SHIT" (paraphrased) which is somewhat valid especially if you haven't upgraded your system in 4+ years... and I thought my oldest system was shit, but that runs Hawk fine. Linux support is a great reason too. The push is needed for you folks to actually needs to port it to something that already has a foundation in the Linux area for the better emulator, aka lsnes. Since WINE isn't doing the job for you.
WebNations/Sabih wrote:
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Post subject: Level 3 Research Associate Scientist.
Spikestuff
They/Them
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I mean the game runs on Linux but-- Link to video 480p upped to 768p for the authenticity feeling (for that "60"fps feeling).
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Dr Doppietta wrote:
Your thoughts?
Make a GameCube topic merging Budokai, Budokai 2 and Sagas together... Then make a Wii topic merging Budokai Tenkaichi 2, Budokai Tenkaichi 3 and Revenge of King Piccolo together. Change the topic for this one to be; Budokai 3, Budokai Tenkaichi, Super DBZ and Infinite World. Similar to how Tekken 1-3 is set up. And I write to split the consoles mainly for a simple reason, some of the DBZ games on PS2 are on the GameCube/Wii which means we could have submissions.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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SHOUTOUTS TO HINDSIGHT! Link to video
Formedras wrote:
Perhaps include the commentary as a subtitle track in the YouTube video?
2 Things: 1) If I didn't backup the commentary 4 years ago we'd have nothing. 2) Video Length doesn't match Commentary Length.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Archanfel wrote:
171 of them made in Gens. Descriptions for other 170 movies has no mention about inaccurately in Gens emulation, it is not fair to have such note only in this movie.
Well if you have such an issue with the description and asking for an adjustment on 170 movies then create the list of those that have the very notable audio issues that Gens gives to movies such as this one. 53 of those Gens TASes are created in 2014 to 2018 so 117 of those 170 are excused. Spike what's with the specific time frame? 1.6.0a the Genesis Core was introduced to Hawk in 2014.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Emphasis mine.
Spikestuff wrote:
The 4:3 aspect is based on feos' script which can be seen here in its early state.
Aktan ≠ feos Also using the Aktan method isn't complicated, it's straight forward and a note Aktan isd doing a straight to 4:3 method not organized cleanly like, and to emphasis the name before you read the wrong person's post again feos'. And if you are literally having issues just download the Easy HD provided by Samsara. Which is two topics below this one.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Guernsey wrote:
Do you do two resizes in Virtualdub?.
Actual encoders use an AVISynth script. An example of a script (this one's quite outdated). The 4:3 aspect is based on feos' script which can be seen here in its early state. The method I've stated is for VirtualDub but can be translated easily to AVISynth.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.