Posts for Spikestuff
Spikestuff
They/Them
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Joined: 10/12/2011
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Ok, let's go through it. Tekken 3 is a 368x480 game (ignoring the overscan). And my target is 1080p (4:3) for this case since going over that for personal encodes is dumb. Upscale by x4 with a Nearest Neighbor. Readjust the X by making the video 4:3 (lanczos). Downscale back down to 1080p (lanczos). Now you have an encode. Now I can't recall which emulator Astaroth was using back then but if memory serves me correctly it was PSXjin (since you can tell by his Tekken 2 TASes). Due to his different methods he's gone and thrown a smoothing filter over it to "clean" it up. Which is why it looks "smooth", which in reality is worse than having the raw detail.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Joined: 10/12/2011
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Location: The land down under.
Probably add a check for higher than 65 for those other systems cause I'd reckon half rate would be better. Edit: Masterjun's edit made me think feos just posted... So-- enjoy the bump. Whoops.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Joined: 10/12/2011
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Same methods apply to not BizHawk. You didn't bring up that you can't Hawk. Your answer to resolution was in the provided topic. That's what you get for skipping. That's Anamorphic Widescreen to a game that doesn't actually support it. It's a trash encode.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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Location: The land down under.
You asked me this question in a private message and you ignored the answer completely and went here. With a different encode too. I'm repeating it. The current PS1 TASing emulator is BizHawk. For Dumping PS1 with Hawk. For an encoding script that you can use. You skipped the two steps and went for the link to here for any issues you would face after receiving the tools to do it yourself.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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Location: The land down under.
If you want to TAS a PS2 game see if it's on GameCube/Wii then use Dolphin to TAS it.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Joined: 10/12/2011
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Location: The land down under.
electricslide do me a favour. Stop it. Do you know one of the rules on TASVideos? Don't be lazy. We will try and beat your movie. We should hopefully not succeed. That WIP that was0x and pirohiko has created applies to this for performing better compared to this TAS.
electricslide wrote:
Once the WIP is completed then they can obsolete this publication. Or someone else can come along and incorporate both together. I don't see why we should wait until the WIP is finished when they've had plenty of time to work on their movie and have obviously had other priorities.
Vice versa. I don't see why we should have a TAS that was rushed which is evident by a WIP that was made which can show the case of "it's already obsolete before it was even submitted". You want a movie that was ACCEPTED and was under PUBLISHING and see that it got REJECTED this year from a WIP (before the WIP was completed)? Here you go. (Fun Fact on this one, it was actually real close to Publication, I would know. I was the Publisher.) As a better note. We also have a movie currently in the submission pile (besides this one) which will be rejected for the same reason. This is the movie for the same reason.
electricslide wrote:
Currently this is the best run available.
No it isn't. This one is for what exists. As for you last "point", get over yourself and quit attempting to save something that's plagued with issues.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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Location: The land down under.
Let's not TAS on an emulator full of hacks. Thanks. And if you want a suggestion. It's called DobieStation. One that's young and is full of potential on not being loaded with hacks beyond the brim.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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What do you mean by borders? Forced Pillarboxes you're putting in place? Encodes are generally the video in pixel perfect upscalled then placed into the 4:3 resolution to make it clean to how it would be on TV.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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Location: The land down under.
EZGames69 wrote:
The subtitles got cut off at the bottom of the screen
Nope. Let me redirect you: Go Here. Let me create another example of an error on YouTube's behalf. A good chunk of encodes created by feos on feos' YouTube account (one of the three) has artifacting errors due to YouTube being garbage... that's what's classified as a report. To make that more useful a list would be beneficial. The course of action redoing all of feos' encodes the effected encodes. An encode error by something that's not trivial should be brought on the page the movie belongs to.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Video has the wrong author mentioned (Deign's name is there, as well his movie). Description (and your post) has a missing the author DrD2k9.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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Location: The land down under.
geod wrote:
I should quote the Zelda post instead :(
Zelda is using FCEUX...
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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By most games you just meant Sonic right? Where were you when Comix Zone was submitted and you could've criticized the TAS' audio? Oh right, you were praising the broken sound. > The Test Proves This... So-- No shit Sherlock... Let's all go back to snes9x with it's horrible graphical bugs and say screw higan/bsnes. Comix Zone. Have fun attempting to Console Verify that. And I don't care about tinfoil hats much like you don't care about accuracy.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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Location: The land down under.
electricslide wrote:
Well then. I suppose that settles that... Great movie. Good luck chatterbox!
It doesn't settle anything when a movie exists that obsoletes this one at an opening segment before it was even submitted. It doesn't matter that a segment is being redone when there is evidence that this is sloppy. Recall to my first post on this thread and the notable issues was0x brought forth that the author didn't. This movie was rushed and we shouldn't be giving a hand to attempt to save it due to this.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Received permission from both 0xwas and pirohiko to upload their latest version as of 18th Oct. And you can download it here.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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I'm just going to point out two things that 0xwas wrote for the first seven minutes (he's allegedly looking through more):
- his rng manip and onett skip were still suboptimal (our wip has done better) - changing game version due to different onett skip isn't good excuse imo (only differences are texts and faster menu opening/closing technically), plus, skip is still possible in english too
I'm also going to play the Discord card. chatterbox is in the same channel as 0xwas who has been providing input back and forth with pirohiko, input which is faster before this was conceived in which he didn't reference and instead just decided to make on a whim from the looks of what we have here.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Citra is slowly creating tools for TASing themselves and this might not be necessary.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Archanfel wrote:
Shorter loading times due emulator difference alone is not true improvement but i guess Spikestuff will be happy to have BizHawk version, since he requested converted my previous submission .bk2 just a week ago.
Nah, that's just you being petty excuse since you don't want to TAS on the better emulator and can't make a valid justification on why you're using Gens like you wrote a week ago. And which EZGames (and I) are still waiting on that justification from you. TAS is fine, short but eh.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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I'm going to call for two users 0xwas and pirohiko. Since this was done relatively quickly in the amount of time to produce it while I know they're gearing to improve on yours and have been grinding it heavily to find anything possible. I'm not impressed on how quickly this was produced and submitted when there's the possibility to find more for this specific branch TAS.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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We probably don't need a page specifically since we can do what SMB does which is actually write in the description with the RTA time in mind and state what that is when the timings are different where it needs the check.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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There's a difference between using a game and making a tune out of it in an actual TAS and cutting it up and manipulating it. Rewrite your steps at 4 and 6 to 8 cause it's just dumb to read... considering how redundant these steps are. People already do this to Video Games / TV Shows / Movies and modify the footage/audio to work with them and so-forth. (forgot the term of the people who do this.) You know, people who put in the time. And why are you writing "TASes" when you're disregarding the fact the possibility of a TAS can actually do it in the first place without the cuts... which you're calling for in your "steps"?
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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I have 5.0-8991 installed which is part of the monthly updates and it still has TAStools. I did bug Fog quickly about it and it may just be a bug in the UI.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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The timer starts from frame 0, when the system is turned on. That wait for demo is a waste of time.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Context for the unaware. geod is the creator of 3DNes
WebNations/Sabih wrote:
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Spikestuff
They/Them
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This is not a bug Evan. You're the one missing the firmwares. BizHawk will not be providing bioses to any emulator. It's your job to go to Google and hunt them down.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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October 2018: Link to video
WebNations/Sabih wrote:
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