Posts for Spikestuff
Spikestuff
They/Them
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Samtastic wrote:
Killing every Mudokon which there are 276 in total and kills them in many different ways.
Odd, I thought it was 300 Mudokons not a measly 276. I mean, I'm checking sources and materials, and I'm coming up with 300.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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50:26 jumped up to 59:26 (length of the entire thing)... I don't know how this occurred.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Grabs Perfect Dark I suggest everyone to do the same.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Amaraticando wrote:
Is anything documented?
If "anything" you mean besides the route and the Global Timer (7E3F8). Then no.
WebNations/Sabih wrote:
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Post subject: Re: 2 discs on game TAS
Spikestuff
They/Them
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xloctis wrote:
is it possible to TAS a game which has 2 games in it?
Yes. Tools > Multi-disk Burner System: PSX Find the files, and call it whatever you like at the top. There you go, an .xml file for your multi-disk games.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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InfamousKnight wrote:
6 months ago. Using ppsspp.
Goes to the nico link which is clearly visible "Uploaded: July 31 2015" Yes "6 months ago". Also the oldest PSP TAS was in 2013, and if I'm not mistaken it's Half-Minute Hero, which has been brought up somewhere in the forums.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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boct1584 wrote:
Remind me, is "No Major Glitches" a valid category for us?
Forgoes time-saving glitches is the tag. Could call the older one "in bounds"... unless that goes out of bounds (haven't seen the older one for some time).
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Dwedit wrote:
I'd say call it "Gltiched".
Reminder: The term "glitched" in branches (on its own) have been abolished since 2013.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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I have been continuing that IGT project, and it's near completion. Bryan is demo input, I have his colour as blue for that purpose. And yes, I honestly forgot & lost the input that worked with King. It was something, Jaguar Lariat. Oh and Red means Negatives.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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SlimDX.Direct3D9.Direct3D9Exception: D3DERR_INVALIDCALL: Invalid call (-2005530516)
   at SlimDX.Result.Throw[T](Object dataKey, Object dataValue)
   at SlimDX.Result.Record[T](Int32 hr, Boolean failed, Object dataKey, Object dataValue)
   at SlimDX.Direct3D9.Texture..ctor(Device device, Int32 width, Int32 height, Int32 levelCount, Usage usage, Format format, Pool pool)
   at BizHawk.Bizware.BizwareGL.Drivers.SlimDX.IGL_SlimDX9.CreateRenderTarget(Int32 w, Int32 h)
   at BizHawk.Client.EmuHawk.RenderTargetFrugalizer.Get(Int32 width, Int32 height)
   at BizHawk.Client.EmuHawk.DisplayManager.UpdateSourceDrawingWork(JobInfo job)
   at BizHawk.Client.EmuHawk.DisplayManager.UpdateSourceInternal(JobInfo job)
   at BizHawk.Client.EmuHawk.DisplayManager.UpdateSource(IVideoProvider videoProvider)
   at BizHawk.Client.EmuHawk.MainForm.Render()
   at BizHawk.Client.EmuHawk.MainForm.ProgramRunLoop()
   at BizHawk.Client.EmuHawk.Program.SubMain(String[] args)
(Playstation) Games Tested on: Tekken Series Crash Bandicoot Series Klonoa How to perform this. Window Size on Default (x2) Run a PS1 game. Select Mednafen Mode (PSX > Options) Crash It's doing this consistently for me when selecting Mednafen mode. All other modes are fine and resizing to x1 solves the problem. Albeit a temporary one.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Abe's Oddysee says hi. (Maybe it would be too arbitrary, idk.)
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Seiken wrote:
Anyone knows something about new emulator than Hourglass ongoing ? Or maybe any prediction about Hourglass ?
I ju- you se- why in th- WHAT? You came into the Hourglass section and didn't see the clearest of all day topics which didn't require this question? This is the thread which you so clearly missed, especially with Warepire's post above yours.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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nods Can you specify the games that you've tested that have failed. Also, did you make sure it was a fresh install with no shine of anything from the previous version. (Such as the config.ini and dll files being fresh.)
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Location: The land down under.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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The little Decaf that could: Link to video Oh, and here's Cemu 1.5.6 I guess... Link to video
WebNations/Sabih wrote:
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Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Because the people that were able to run it were one of the developers of Dolphin (RachelB) and a person who encodes Dolphin for a living (RGamma). In Prime's case, it went to Fog who is a developer of Dolphin and an Encoder who also has a lot of knowledge, and Samsara, who has been able to sync a handful of Dolphin TASes. If you look at Perfect Dark's case, it was pretty much checked by everyone, but no one has been able to sync it through its entirety. If anyone is able to get Prime to sync (and dump) without requiring states, then this TAS would change from Reject to being Accepted on TASVideos, the same goes for Perfect Dark. This is why Samsara brought up Perfect Dark in the judging decision.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Tip: Don't quote the video module. If it's a post above, just write to it as a normal post.
oxysoft wrote:
Crash Bash is in dire need of a good tas
Yes, and not be this thing that exists (and which was almost submitted).
oxysoft wrote:
I'm thinking the FASTEST way would be to manipulate all the AIs to jump off the stage right as it starts but is that even possible?
Okay, the AI is stupid at points, but not that stupid. When it comes to the polar stages they're set to stay on and to kill. When you do either 1 player or 2 player the goal is to get all the AI to you (for 2 player, it's to one of the two characters) and then you knock them out in succession. In 1 player, it's possible to get an AI to bump another one off into the water. That is possible. But it's not possible to manipulate them to kill themselves. That's not part of their code, as it's very, very restricted in that way to not make those mistakes.
oxysoft wrote:
like crash ball we are in fact able to define perfection (someone had already TASed it in fact)
Like myself (2 player), mozkf (1 player) and TheRedhotbr (1 player) did? How's 1 player progressing for you anyways?
WebNations/Sabih wrote:
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Spikestuff
They/Them
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I mean. Yes vote, 'cause entertaining. But, I'm disappointed that this wasn't an "all cups" TAS and only focuses on completing a single one.
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Spikestuff
They/Them
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So the AI is... interesting? Link to video
WebNations/Sabih wrote:
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Spikestuff
They/Them
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#2999: Wyster & nfq's N64 Perfect Dark in 41:44.40 is the most relevant TAS. You can vote this on your entertainment (or in Perfect Dark's case if it should be Published). Both TASes have a very high Yes Votes on the both of them If this TAS does indeed fail to sync it will be set to delay followed by it being cancellation it is what it is. It shouldn't stop you on what you thought was entertaining about the TAS.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Saw it when it was first up on twitch, it was long. Yet for me it was entertaining. I'll give this a yes vote. I'll be grabbing Soul Blazer for Publication, and a nice couple of nights with subtitles.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Holly Molly this was Enjoyable as all hell you screen switching sonofagun. Moth would most likely have the YouTube encode ready when it's going to be accepted, I got the downloadables all done and good (the difference between a YouTube encode and Downloadable is great), so I can take this for publication.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Yes. Watched this whilst it was in the forums. Entertaining as all hell. Claiming this one for publication, when it gets accepted!
WebNations/Sabih wrote:
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Spikestuff
They/Them
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LeHulk wrote:
So what do you think: should I just submit the TAS without subtitles, or is it OK if I submit a bk2 movie with subtitles, even if those subtitles won't scale when changing the size of the BizHawk window?
We publishers deal with the subtitles in the end and make it actually work with the video. As technically the subtitles are meant to be displayed in the x1 resolution on BizHawk and what you're aiming for to be watchable on x2/x3. You can see here on what it would look on BizHawk vs how it would be managed at publication. Edit: Forgot, to mention. This varies depending on the publisher. As well as Make sure you explain with a single sentence. It becomes a bit problematic if you do multiple sentences during the same time frame.
WebNations/Sabih wrote:
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