Posts for Vynneve

Vynneve
He/Him
Published Author, Former player
Joined: 11/22/2019
Posts: 2
Sorry I haven't been checking this, just busy. So sad there's trouble publishing this, I hope we can figure it out :( I re-uploaded the dtm to the link feos posted. This is the original dtm, but I don't have the dolphin version/settings that I produced it on. I can try to get it to sync again myself. Contacting me in the discord would be more efficient in the future as well.
Vynneve
He/Him
Published Author, Former player
Joined: 11/22/2019
Posts: 2
Very late to this discussion, but maybe I can answer a few questions now. I chose the any% No Major Glitches category because it's the category that makes the most sense for running on console. (I don't know if you could TAS the PC version, but I don't have the knowledge to do that). RTA people use PC version. The glitches that are used are either not as useful or impossible on consoles. Not to mention it has the most "TAS only" things that could be added. Main glitch category would mostly be the same as a fast RTA run. The route was a mixture of RTA strats, new "TAS only" finds, and re-defining what the fastest way to do an area is. As the community has never had frame data before. We now know a lot more detail down to the frame of what's faster. RTA timing would be 1:31:24. From first input, to last (when prince stops moving at the white screen). It's very different because we delete the cinematic when running on PC version. In fact the current WR is now 1:45:34 by me. The former WR holder that was mentioned helped a lot with the routing of this, as did other members of the community. I am very happy with the level of optimization I was able to achieve with the month I took to make this. Hope you guys enjoyed it :D