Experienced Forum User, Published Author, Site Admin, Skilled player
(1238)
Joined: 4/17/2010
Posts: 11292
Location: RU
It's mentioned in official docs as a non-cheat feature so it's fine.
It's mentioned in official docs as a non-cheat feature so it's fine.
Depends on what official docs say.
We won't have to use those mods for a tasvideos publication. As long as a libTAS movie syncs on some official release of the game, it's acceptable.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1238)
Joined: 4/17/2010
Posts: 11292
Location: RU
I watched them and I didn't see any real playaround in them. More like some unexpplaiable actions with unclear goal. Not sure what to think of them. They just look too outdated in general.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1238)
Joined: 4/17/2010
Posts: 11292
Location: RU
Got a message from the author via youtube.
This explanation is convincing enough to me.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1238)
Joined: 4/17/2010
Posts: 11292
Location: RU
The game sounds and looks awesome, but gameplay gets old after a few minutes, and there's little to no variety after that. Voted No.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1238)
Joined: 4/17/2010
Posts: 11292
Location: RU
Wait a minute. Which major skip glitch does this movie avoid?
EDIT:
This seems to be The Corner Skip but there's still a question about its optimality when it comes to "all tools". If "all tools" is faster with the major skip glitch, then it should be used in a Vault movie.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1238)
Joined: 4/17/2010
Posts: 11292
Location: RU
Language: lua
local List = {}
List[0] = "BEN"
List[1] = "DEAN"
List[2] = "JOHN"
List[3] = "SAM"
a = memory.read_u8(КАКОЙ АДРЕС-ТО???)
gui.text(10, 15, List[a])
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1238)
Joined: 4/17/2010
Posts: 11292
Location: RU
I'm glad to welcome our newest judge, CasualPokePlayer!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1238)
Joined: 4/17/2010
Posts: 11292
Location: RU
Hard to tell. If a game offers enough difference for 30 branches, I wouldn't mind. People feeling passionate about TASing something is an important factor we've never considered in the past. It needs some care.
Indeed this is what I suggested here. Though it looks like the system I suggested there is still too complicated. Maybe there shouldn't be a defined list of branches acceptable by default.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1238)
Joined: 4/17/2010
Posts: 11292
Location: RU
Just going through all in-game options in some games would result in 20-30 branches (different combinations of characters, simultaneous player count, difficulty, warp usage, etc.). And the borderline of "different enough" may be tricky to define, for example if there is disagreement on which branches make sense to exist on their own.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1238)
Joined: 4/17/2010
Posts: 11292
Location: RU
Maybe we need to ask this differently.
Question to everyone
How would you decide when there's too many branches if you had absolute freedom?
Even with objective branches it often feels like they need to be limited somehow, and even with subjective branches it often feels like some of them need to co-exist.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1238)
Joined: 4/17/2010
Posts: 11292
Location: RU
WSL2 is a thing in Windows 10 that allows you to run some Linux things. Including libTAS. Though sdl-gnash may not work there.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1238)
Joined: 4/17/2010
Posts: 11292
Location: RU
Nice find! But yeah it'd require going through the entire movie again, so it can wait for a new iteration indeed.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1238)
Joined: 4/17/2010
Posts: 11292
Location: RU
We allow applying cosmetic tweaks via in-game options in PC games, but otherwise it should look like it's the first time you're launching the game, because:
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1238)
Joined: 4/17/2010
Posts: 11292
Location: RU
Speed/entertainment trade-offs aren't banned from Vault (as long as you don't go out of your way too much). I think people usually prefer seeing credits if it's an option. But if you opt to skip them as well as all other cutscenes, the game still reaches the proper ending, so it's not a problem.
Doing stuff after credits is indeed post-completion input. The rule says "We always prefer full movies" so it won't be counted against your record in any situation. I personally think completeness and less hassle is better than aiming for digits for the sake of it, especially when the actual ending doesn't happen sooner to reflect those digits.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1238)
Joined: 4/17/2010
Posts: 11292
Location: RU
I made an encode without cutscenes (using WRAM address 0x12f9). Please verify that I didn't screw it up.
Link to video
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1238)
Joined: 4/17/2010
Posts: 11292
Location: RU
Can you jump to the second floor directly here, like the nicovideo TAS does it?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1238)
Joined: 4/17/2010
Posts: 11292
Location: RU
How would we handle usage versus avoidance of major skip glitch? Avoiding it is not an in-game option, yet it feels natural to allow it. And some major skip glitches wouldn't fit Moons if we consider them non-objective goals.
Years ago I've had an idea of just keeping all MSGs in the Demo tier. Since they are very obviously some kind of tech porn that takes an expert to create and understand its value.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1238)
Joined: 4/17/2010
Posts: 11292
Location: RU
You can still put them on wiki in your personal subpages. If it ends up getting organized well, we could even move it toplevel.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1238)
Joined: 4/17/2010
Posts: 11292
Location: RU
I agree that since it's not a Linux game, but an extra layer that makes this game run on Linux, it shouldn't be labeled as a Linux game.
Since ScummVM is not a rerecording framework either, I wouldn't want it to become an entirely new system at tasvideos like DOOM became, alongside NES, DOS, Windows, and others.
Yet since ScummVM introduces some unofficial tweaks to the game, we can't leave it out entirely. Probably the best option is to put it into the game version field. If the original version gets TASed via Wine or PCem, we'll just drop ScummVM from the version.
As a result, I think this movie should be called Windows Backyard Baseball (ScummVM) "6 Inning Pick Up Game" in 04:45.05 by TiKevin83.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1238)
Joined: 4/17/2010
Posts: 11292
Location: RU
What would you change?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1238)
Joined: 4/17/2010
Posts: 11292
Location: RU
libTAS 1.4.2 has been released!
Lua support was added, and input editor was improved. See the full changelog.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.