Posts for feos

1 2 218 219 220 440 441
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11305
Location: RU
You can also statically recompile your game to native binary. Or only it's essential parts. http://andrewkelley.me/post/jamulator.html
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11305
Location: RU
And the main encode is okay?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11305
Location: RU
That's right, you can either hack off everything you don't need from fceux, or write your own simulator of the fight. Alternatively (an idea AnS posted a few years ago) - put your bot right inside fceux! Actual lua code -> C implementation -> communication to the emu - this pipieline doesn't have as much overhead as, say, lua to C# translation, it still has some. And yeah, go through all the functions it will do during your task and kill the extra overhead.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11305
Location: RU
Disappointing how?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11305
Location: RU
Use this interim build that has many bugs fixed. https://www.dropbox.com/s/3p2agitqff88qrd/BizHawk.zip?dl=0
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11305
Location: RU
Yeah you'll have to learn the basics of hex if you are going to attempt understanding of the internals. $ is basically the prefix equal to 0x, and both mean hex notation. 0b would be binary (commonly prefixed with % too).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11305
Location: RU
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11305
Location: RU
RainbowSprinklez wrote:
so, if i understand correctly, $1FF0 is the last of the zero pages in smb? What does the article mean by 'page'? is every 1k a new page?
Wiki: ReverseEngineering wrote:
Zero Page is addresses from $0000 to $00FF.
RainbowSprinklez wrote:
i did read the article.
Oh you!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11305
Location: RU
What would be the minimal hardware requirement to run this at 60fps?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11305
Location: RU
Sure, it's used all the time. The ROM contains tables of data, and they are read by an offset. That offset may be the only thing that's kept in RAM for some variables. It requires a bit of disasm, but lua can handle the rest just fine, as long as you know what to do. Have you read the article I linked?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11305
Location: RU
need to backup my files
Someone is still not using Git?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11305
Location: RU
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11305
Location: RU
Hi Fog, how is this son of a bitch going? RIP TAG
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11305
Location: RU
What a shame, I posted a constructive argument, and ALAKTORN decided not to post anymore without even addressing it :(
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11305
Location: RU
Okay, I have a question. Let's say, I've copied 100 frames worth of ALAKTORN's input and used it in my movie. He says it's his private input, so he wouldn't like it to be copied, but rather, recreated. Okay. Now what do we do to recreate it? Add 1 pressing of A on frame 50? It would still contain 99 frames of ALAKTORN's input. Add 50 random presses of random buttons at random places? We'll end up with still having 50 frames of ALAKTORN's private input. If we keep eliminating his private input further, we end up getting a desync, or suboptimal input. Even though, it still would contain some frames with ALAKTORN's input. See, once you have copied something, you can't honestly recreate it anymore, since you already know what it was. And you can't eliminate the original input's trace, since it will break the speed record.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11305
Location: RU
It's also useful to keep addresses as readable variables, makes a lot of sense when you start fiddling with lots of them.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11305
Location: RU
Uh, it was supposed to be framecount.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11305
Location: RU
You can count frames. timer = emu.frameadvance()+60 Check the framecount every frame, and if it's equal to your timer, fire your event.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11305
Location: RU
Add spaces between the images please.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11305
Location: RU
In the last video linked above it's explained that with 2 players, you can't skip enemies at all, and that's the greatest timesaver so far. Also, sinister tells how long it takes to kill the other player once he spawns: it costs quite some time so that the warp skip isn't so huge after all. Probably, since this game has tons of enemies compared to the NES one, it won't be productive to have 2 players most of the time.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11305
Location: RU
Download downloadable-sample.lua
Language: lua

while true do table = joypad.get(1) if table.Y then if table.right then memory.writeword(0x7E0E8B, 3) memory.writeword(0x7E0E8D, 2000) elseif table.left then memory.writeword(0x7E0E8B, -3) memory.writeword(0x7E0E8D, -2000) end else if table.right then memory.writeword(0x7E0E8B, 2) elseif table.left then memory.writeword(0x7E0E8B, -2) end end emu.frameadvance() end
[code=downloadable-sample.lua] -- your code here [/code]
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11305
Location: RU
There's also a whole bunch of scripts that go with fceux emulator. Its lua api is mostly similar to snes9x's, so you might want to check those scripts out too. Lua got me into emulator coding, so it's a valuable skill for a newcomer to gain, and it indeed starts with tweaking of others' scripts. One just needs to have access to all kinds the scripts that already exist.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11305
Location: RU
Yes, the site allows to have 2 movie files co-exist in a publication, though maybe it required a hack.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11305
Location: RU
You have autorestore off?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11305
Location: RU
The way taseditor does it is this: if the green arrow is in greenzone, it won't pause there, otherwise it will. That way AnS worked around my problems by adding some real logic: if I'm editing, I need it to stop at the last frame after each edit, so that I could evaluate the outcome; and if I'm just watching, to evaluate the fashion, it won't pause there to not break the real-time pace. I haven't specifically tested, but I'm pretty sure you can't tell taseditor to stop pausing on an ungreenzoned green arrow, either with autorestore on or off. Autorestore means it will just autorun to there. Pausing there isn't optional.
TASeditor wrote:
Also another request: Can the "keep paused" until mouse button released be removed? I know there was and argument that this boosts the rerecords, but usability should be favoured.
Describe the situation.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
1 2 218 219 220 440 441