Posts for feos

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Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Ok, I'll put it in words. Ask adelikat.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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NitroGenesis wrote:
Please share the drugs you are on. Just reread jlun2's post
Please share the drugs you are on. Reread the submission judgment decision.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Marcolaranja - 2010-01-09 06:09:38 - New registration laranja - 2010-12-24 17:06:11 - New registration Why would one register 2 accounts with such a time lag btw?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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adelikat: Accepting for publication to the Vault
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Mishashing seems to be caused by Pete's video plugin. Also, try this, or compile from my SVN: http://rghost.ru/45735386
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Can't complie debug build for some reason. Test your scripts on this version for now: http://rghost.ru/45732100 About workflow, the only real thing I guess is past-movie sync verification. You can add this to existing scripts for me to test. No need for real program for now as long as we have a proper build with no memleak. EDIT: With this build, all hashes are equal to 00000513858214, the tool doesn't work. Gosh...
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Technically speaking, copypasting just everything is allowed due to the licence agreement we once already discussed. It's only a matter of respect and aim. Even speed oriented input can be done by yourself, this was you can find an improvement.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Where can I read these rules and where did I sign my agreement?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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jlun2 wrote:
Does "intended route" also account for "intended gameplay"?
Address this question to Warp please.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Will it be at tasvideoschannel and have deblink?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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http://code.google.com/p/pcsxrr/source/detail?r=217&path=/trunk/pcsxrr/Win32/ConfigurePlugins.cpp SPU options got killed due to moving a single plugin to core and getting rid of all the rest. Trying to resurrect these options now... Where did you get the lua console build? The revision where selecting plugins works lacks some lua functionality. I wonder how does your lua build have these options being 130, while spu was muved in 120 already. EDIT: Managed to splice these 2 needs together. Here, it compiles in VS9 and contains the first fix against memleak (pointed by Nach): http://code.google.com/p/feos-tas/source/browse/trunk/pcsxrr EDIT 2: http://code.google.com/p/feos-tas/source/detail?r=549
applied Nach's fixes to savestates. memleak must be fixed now.
Now we will try to fix post-movie crash.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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It's not annoying, it's just out of the "like a pro" fashion.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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It's impossible to NOT USE the existing solution by someone else if you can't improve it and don't want to lose before it.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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It is okay to do for a speed based segments, but copying someone's entertaining actions is really not okay.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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XXX
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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No semi-sarcasm this time. Speedruns with "intended" routes are even harder to make due to the current level of quality most popular games runs were done at.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Not too much interest from the players' side. But yes, Megaman (especially the X series) is perfectly suitable for such stuff. However, if I started such a run, I'd also add all possible glitches due to personal preference. Playaround is better when it also showcases the glitches a normal speedrun wouldn't. Why don't you make your own run with all your tastes applied finally?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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It now looks just as great as the game itself is. Amusing fashion. The only sad thing is the place where you have to wait for a floor to reach certain levels for you to slide. I guess you used the pause freeze in all possible places there though. I have a thought about the fire freezing pausing. Can pause be spread throughout the room so that it doesn't occur as a huge bunch of presses? It'd be fun if you actually don't pause when you're in a narrow place, but pause when it's wide, somewhat breaks the expectation. Syncing pause to music can also be good. Link to video
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Doing 2 player runs is easier in FCEUX than BizHawk, because the editing tool there (TASEditor, like TAStudio of bizhawk) is fully functional. You use mouse to add presses for frames you want for player you need and then unpause emulation. No need to save states to go back in your movie, just scroll and draw. http://tasvideos.org/forum/viewtopic.php?t=13521
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Great, will be up tomorrow.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Are encodes any close to being done? I almost picked this publication already.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Another post not having to do ANYTHING with how the games are supposed to be TASed. All my posts in this thread were about that matter. Why derail the thread? Because you are being obtuse and irresponsible in your posts "on the matter", which has been explained to you several times over the course of the last three pages. You have already derailed this thread by repeatedly stating your opinion, and continually pushing Warp's (as if his was any worse), and arguing where there was neither interest nor need to, and not even being able to do so properly. You fail to comprehend this in your usual self-apologetic excitement. And I am here to give you a wake-up call because I'm also a moderator, and I don't think an actually important topic (these things do happen once in a while) sorely needed to turn into this. I really don't want the thread to go to waste any further, and even less do I want to turn it into feos vs. the world, so I'll just leave this note here. You can direct the rest to PMs if you want. — moozooh
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Sophists moved in. The only thing that can be answered in your post it this:
moozooh wrote:
In fact, the rules—any rules, anywhere—are merely an attempt to legalize what is ultimately based on feelings. Is killing people wrong? People seem to say so, but is afterlife perhaps a better place to be? I don't know, and can't provide infallible logic or evidence for either choice, but there is a rule that we shouldn't kill people, and I obey for the lack of a better option.
feos wrote:
Feelings can't go well without any clear logical base, otherwise each time you express them you're gonna cause an argument about whose feelings are more true. Also, for such a huge community, rules must be lead by fairness and common sense.
You claim all existing rules are based only on feelings, you throw the common sense part away.
and I obey for the lack of a better option.
You do nothing to help developing one. Now please no more sophism.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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I see, but it's not the first time you argue about reset+save concept validity. Also, if you want to contribute at least through discussion, you must be able to develop your own system to reflect reality we are trying to discover here. Otherwise you're talking to no one; voicing opinions has a goal in mind, it's not done for the sake of itself. The goal is to discover reality and improve personal vision of it.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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It's not some obsession that makes me post in this thread. As I said, the rules can develop, and it's always useful to discover a new aspect of common sense that was ignored by the current rules, getting the possibility to improve them constructively. Hence, when I read Warp, I imagine his ruleset is applied to all the community and... I'm scared. Sure there will always be people that want to see the game beaten the gameplay way. No one prevents from making a movie with no save glitch. No one prevents from enjoying the existing ones that avoid it. This means, if someone WANTS to make a full use of some programming hole in the point where hardware connects the software, no one must be able to stop him. Because if such a border existed, it: 1) would make no constructive and logical sense, 2) it would distract very skilled specialists from contributing. That's why I see no point in voicing the opinion that is NOT INFRINGED UPON ALREADY. This opinion is given a free road to contribute. Why act like it isn't? If a country has officially allowed religion A, this doesn't mean officially allowed religion B is automatically hurt by that fact.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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