Tool-assisted game movies
When human skills are just not enough

Submission #1033: LAVOS5's GBA Wario Ware, Inc.: Mega Microgame$! in 50:44.65

Console: Game Boy Advance
Game name: Wario Ware, Inc.: Mega Microgame$!
Game version: USA
ROM filename: 1005 - Wario Ware Inc (U)(Presicion).gba
Emulator: (unknown)
Movie length: 50:44.65
FrameCount: 182679
Re-record count: 222
Author's real name: Aaron D.
Author's nickname: LAVOS5
Submitter: LAVOS5
Submitted at: 2006-03-29 20:05:11
Text last edited at: 2015-04-19 02:41:17
Text last edited by: CoolKirby
Download: Download (3689 bytes)
Status: decision: rejected
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Author's comments and explanations:
Let's get something straight first. This game is WEIRD. The object of the game is to complete n number of 5-second "microgames" without losing 4 times. There are 11 such stages in the game, each with its own genre of microgame, from sports to nature to weird (no joke).

I wanted to try something different for my first movie, and I think I accomplished it. I aim for fastest time, but most of my time is spent making close calls and showing off. However, I didn't lose any time over that. The boss stages (especially Dribble and Spitz's) are the best parts of the movie by far.

I neither took damage (lost a game) nor died (game over) once.

Truncated: Rejected because of poor feedback, and I can understand why. A human player could have done just as well as this. And all the events are timed, so there is no way to speed anything up.

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