TASVideos

Tool-assisted console game movies
When human skills are just not enough

Tool-assisted movies

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Republication of movies from this site is only allowed under the following conditions:
  1. Video and audio content must not be changed (including the pointers to this site),
  2. The movies must be prominently labeled as tool-assisted speedruns,
  3. The actual player(s) (always shown at this site) must be properly credited.
Do not label them with speculations. If unsure, read Why And How or ask for details.
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Every uploader is helpful, even if not very fast. Thank you!
「.torrentファイルって、何でしょうか?」こちらには、BitTorrentの日本語で導入がございます。
Please read the Why and How page if you haven't already done so. It explains the rules and methods that apply to all of these movies, particularly the use of savestates and slow-motion.

NES Mega Man (JPN/USA) in 15:29.27 by Robin Reigstad (aka. Deign).
Download AVI file via BitTorrent (size: 29 MB, length: 17:37)
Download FCEU movie (.fcm) (date: 2008-04-29)
Download from mirror site (www.archive.org)
Read author's comments in submission #1949
Discuss this movie
Obsoletes movie #726 (15:38.07)
Rating: 8.8 (35.5 votes)
- Aims for fastest time
- Takes damage to save time
- Abuses programming errors in the game
- Manipulates luck
- Genre: Action
- Genre: Platform
On this site, we make perfect movies, and then we surpass them. Of course, if we can surpass them, they were not perfect in the first place, but who would have known?

When "perfection" is defined as "as fast as possible", it requires some sacrifices. Indeed, this movie sacrifices a lot in the playability of the game. Full of tricks to pass through walls, tricks to avoid mandatory battles, tricks to pass through enemies relatively unharmed, tricks to acquire weapon refills in little time — there is very little in this movie left that resembles normal playing. Even death is used as a viable playing strategy that saves time. All of the tricks are still performed by the means of mere controller input, even though portions of the input were calculated by a computer program (approximately 26 seconds in total).

This movie is a significant improvement of 9 seconds to the previous movie; consisting of many micro-optimizations and a few major ones, including a new trick or two in the Cutman stage.

Note: This movie works on both the US and Japanese versions.