Submission #1127: adelikat & AngerFist's NES Mega Man 6 in 31:12.33

Nintendo Entertainment System
baseline
FCEU 0.98.12
112340
60
15388
Unknown
Mega Man 6 (U).nes
Submitted by adelikat on 7/19/2006 2:43:41 AM
Submission Comments

Summary

Aims for fastest time

Manipulates luck

Abuses programming errors

Takes damage to save time.

Well, it was time to improve our published run. This version ended up being 1294 frames / 21.5 seconds faster.
Some tricks/techniques:
  1. There is a weird glitch in some rooms where the weapon select screen is unusually slow. We missed this the first time which costs some frames. It only happens while mega man slides. Seems like somehow the "frames until done sliding" is added to the black screen of the weapon menu. Weird.
  2. Corrected mistakes such as not using the ladder glitch at the beginning levels, better blizzard and flame man fights and general lag reduction.
  3. Even better weapon optimization
  4. Other small miscellaneous stuff, better precision, and general ass-kicking.
Enjoy.
Last Edited by adelikat on 1/2/2022 9:02 PM
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