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Tool-assisted game movies
When human skills are just not enough

Tool-assisted movies








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[Tier: Moons]SegaCD Sonic the Hedgehog CD (JPN/USA) in 18:04.75 by nitsuja & Upthorn.
Gens movie (.gmv) (date: 2008-07-26)
AVI file via BitTorrent (size: 71.82 MB, length: 21:50)
AVI file via BitTorrent (size: 73.71 MB, length: 22:44)
Mirror www.archive.org
Mirror www.archive.org
Watch on (www.youtube.com)
Submission #2036 — Author's comments
Discuss this movie
Rating: 7.1 (17 votes)
   
- Low% completion
- Takes damage to save time
- Heavy glitch abuse
- Genre: Action
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Sonic the Hedgehog CD was developed to showcase a new Genesis/Mega Drive peripheral, the Sega CD. Likewise, this movie is the first of its kind on TASVideos and showcases the newly updated Gens emulator that allows for making stable movies of Sega CD games.

The game is markedly different than other Sonic games; aside from "improved" graphics and sounds, each level has 2 to 4 alternate versions that correspond to different time periods. Sonic can move between them to affect the gameplay and ending.

However, upthorn and nitsuja ignore this entirely and tear through the game in standard Sonic TAS style, skipping many portions of the levels with unintended shortcuts and leaving the camera to try to catch up.

There are two AVIs, the first recorded with the US music and the second with the Japanese music.

Please read the welcome page if you haven't already done so. It explains the rules and methods that apply to all of these movies, particularly the use of savestates and frame advance. Also refer to our Glossary to understand terms we use, such as TAS or other unfamiliar terms.


Webmasters, please don't link directly to the files. Link to this page or the front page instead.
Republication of movies from this site is only allowed under the following conditions:
  1. Video and audio content must not be changed (including the pointers to this site).
  2. The movies must be prominently labeled as tool-assisted speedruns.
  3. The actual player(s) (always shown at this site) must be properly credited.
Do not label them with speculations. If unsure, ask the site staff for details.