TASVideos

Tool-assisted game movies
When human skills are just not enough

Tool-assisted movies








Misc:
Recommended/Notable:
Obsolete:
Display options:
No screenshots
No tier icons
No flag icons
Sort by:


[Tier: Moons] = Tier: Moons

[Tier: Moons]SNES Final Fantasy IV (USA v1.1) in 2:53:14.37 by Deign.
snes9x movie (.smv) (date: 2008-07-26)
MKV file via BitTorrent (Modern HQ) (size: 342.86 MB, length: 3:11:12)
MP4 file via BitTorrent (Compatibility) (size: 421.71 MB, length: 3:11:12)
Mirror www.archive.org (MKV Modern HQ)
Mirror www.archive.org (MP4 Compatibility)
Watch on (www.youtube.com)
Submission #2033 — Author's comments
Discuss this movie
Rating: 7.0 (29 votes)
   
- Uses death to save time
- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Forgoes time-saving glitches
- Foregoes memory corruption
- Heavy luck manipulation
- Genre: RPG
Final Fantasy IV (renamed to Final Fantasy II in North-American publication) was a revolution to the RPG genre. It was the first to introduce the active battle system, among many other redeeming qualities.

This movie plays through the game in a mere 2 hours, 53 minutes and 14 seconds. It aims for real time, but has a secondary goal of lowest in-game time when that does not incur an expense in real time. The in-game completion time is 1:59:28.

The author also included many easter eggs, or surprise occurrences, throughout the movie. These have been detailed in the author's comments. We recommend reading the comments regarding this movie.

Note: This movie resets the game console a few times, first saving the game and then loading it, so to watch it on an emulator, you will need an emulator that supports recording the console resets.

This movie was made with the original English-language version. The downloadable encodes were encoded with the Action Replay code 0495DCFF, which keeps the music volume from decreasing while the game is paused. This greatly reduces the annoyance factor of constant pausing during battles, which is done to save time.

Please read the welcome page if you haven't already done so. It explains the rules and methods that apply to all of these movies, particularly the use of savestates and frame advance. Also refer to our Glossary to understand terms we use, such as TAS or other unfamiliar terms.


Webmasters, please don't link directly to the files. Link to this page or the front page instead.
Republication of movies from this site is only allowed under the following conditions:
  1. Video and audio content must not be changed (including the pointers to this site).
  2. The movies must be prominently labeled as tool-assisted speedruns.
  3. The actual player(s) (always shown at this site) must be properly credited.
Do not label them with speculations. If unsure, ask the site staff for details.