Tool-assisted game movies
When human skills are just not enough

Submission #127: Nightcom's SNES Pocky & Rocky in 24:52.85

Console: Super NES
Game name: Pocky & Rocky
Game version: USA
ROM filename: Pocky & Rocky (U) [!].smc
Emulator: (unknown)
Movie length: 24:52.85
FrameCount: 89571
Re-record count: 3054
Author's real name: Anton Forsander
Author's nickname: Nightcom
Submitter: Nightcom
Submitted at: 2004-07-23 19:10:39
Text last edited at: 2012-11-06 20:06:05
Text last edited by: adelikat
Download: Download (13767 bytes)
Status: decision: rejected
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Author's comments and explanations:
An action/platform game, from the same creators of Wild Guns -- Natsume.

I think the proper name for this is either a pure speedrun or suicidal run, there are some minor mistakes that can be fixed -- but I didn't notice them until afterwards. Also, you have to do some "second consuming" things on a few parts to be lucky to get a good item or whatever. I think it's a cool run though, if you've played the game you know that it can be insanely irritating and unfair at some points. Especially on suicidal runs like this. Doing a no damage run would take much longer because the enemies are quite strong.

Damage taken and lives lost to save time, when you start your new life you do this super attack that'll attack everything on the screen -- hence why I chose to die on a boss. I'm not sure if there are any shortcuts or warps, so none are used. The game got some nice music, and the final levels and music does actually give you that feeling like "I'm on my way to the end".

Played on <b>normal mode</b>. 3000+ rerecords. 24min 53s.

Phil: The majority of people think that this video is boring to watch. So refused.

adelikat: Unrejecting this submission for consideration into the Vault tier
adelikat: Rejecting due the need for more optimization as pointed out in the thread. Also, even for the Vault, not missing/wasting shots is preferred

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