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Tool-assisted game movies
When human skills are just not enough

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[Tier: Moons]DS Castlevania: Portrait of Ruin (USA) in 11:40.35 by arukAdo.
DeSmuME movie (.dsm) (date: 2009-06-07)
MKV file via BitTorrent (Modern HQ) (size: 83.86 MB, length: 15:22)
MP4 file via BitTorrent (Compatibility) (size: 82.95 MB, length: 15:22)
Mirror www.archive.org (MKV Modern HQ)
Mirror www.archive.org (MP4 Compatibility)
Watch on (www.dailymotion.com)
Watch on (www.youtube.com)
Submission #2255 — Author's comments
Discuss this movie
Rating: 7.0 (21.5 votes)
   
- Takes damage to save time
- Uses warps
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Action
- Genre: Platform
- Genre: RPG

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
The second Castlevania title released on Nintendo DS after Dawn Of Sorrow, this game is a direct sequel to BloodLines on Sega Genesis. Dracula rises from the dead yet again (cue groan), and it's up to Jonathan Morris, helped out by Charlotte Austin, a powerful mage student, to defeat him.

The use of glitchy warps is not new to Castlevania runs, but what is new is the creative use of switching between the main characters for basic character movement. We dare you to not have "Jonasan! Sharotto! Jonasan! Sharotto! Jonasan! Sharotto!" stuck in your head after watching the run.

Be sure to read the submission text for explanations on the glitches used and the route choices.

In order to ensure that the weapon choice and route is optimal, the author created an alternate fully optimized test run with a new route. The run enters the final boss sooner with a weaker weapon, but spends more time fighting- so much so that 2/3ths of the movie is spent fighting Dracula! Despite using a newer version of the emulator to remove the lag issues of the published movie, the final time still comes to 47 seconds slower. The movie is different enough in execution to warrant a mention; see the canceled run.

Please read the welcome page if you haven't already done so. It explains the rules and methods that apply to all of these movies, particularly the use of savestates and frame advance. Also refer to our Glossary to understand terms we use, such as TAS or other unfamiliar terms.


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