Submission #1294: Mukki's GBC Spider-Man 2 - The Sinister Six in 22:47.22

Game Boy Color
(Submitted: Spider-Man 2 - The Sinister Six)
baseline
VBA-rr
82033
60
6038
Unknown
Spider-Man 2 - The Sinister Six (U) [C][!].gbc
Submitted by Mukki on 9/19/2006 7:07:20 PM
Submission Comments
The story is that Spider-Man's identity has been discovered and Dr. Octopus and a group of his cronies kidnap Aunt May, it's up to Spiderman to get her back.
Okay, here's some info about this movie and side notes to keep in mind whilst watching.
- Played at hardest difficulty (1) - Abuses collision detection - Aims for fastest time - Takes damage to save time (2) - Uses passwords (1)
(1) If you were to pick up this game the hardest difficulty would be 'hard', however, after completing the game once 'Nightmare' difficulty is unlocked. Since i don't have the luxury of unlocking 'Nightmare' difficulty i use a password at the main menu to unlock it.
(2) I DO take damage to save time to an extent, however, i am playing on Nigtmare difficulty. The enemies and bosses are much more difficult than at hard mode and most noticably Spiderman can only take TWO hits before death. So effectively i can only take damage to save time once. Due to health pick-ups i can do it about three times. However, due to this reason the majority of this movie must be avoiding damage.
Last Edited by Ilari on 6/26/2012 7:11 PM
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