Tool-assisted game movies
When human skills are just not enough

Submission #1298: Ouzo's Genesis The Lost Vikings in 35:44.6

Console: Sega Genesis
Game name: The Lost Vikings
Game version: USA
ROM filename: Lost Vikings, The (U) [!].bin
Emulator: (unknown)
Movie length: 35:44.6
FrameCount: 128676
Re-record count: 66272
Author's real name: Geoff Moldenhauer
Author's nickname: Ouzo
Submitter: Ouzo
Submitted at: 2006-09-22 22:19:59
Text last edited at: 2006-09-22 02:44:39
Text last edited by: Bisqwit
Download: Download (17714 bytes)
Status: published
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Author's comments and explanations:
Vikings time!

Sorry for the holdup. I finally built up the motivation to finish a 3-player version. This is a 4:53:23 improvement over the 2-player movie. In order to play this movie, you need to set both players to 3 buttons and change the first gamepad to teamplayer.

In this action/puzzle game you control three vikings (Erik, Baelog, and Olaf), who are lost in time and space, each with their own special abilities needed to solve the levels.

Most of the techniques used are from the 2-player version, but I was able to pick up some new minor techniques here and there.

The individual level improvements are:

Level Improvement Level Improvement
STRT 0:00:00 PLNG 0:04:57
GR8T 0:12:18 BTRY 0:04:14
TLPT 0:06:39 JNKR 0:03:05
GRND 0:08:30 RVTS 0:10:07
LLM0 0:11:11 CBLT 0:00:15
FL0T 0:15:23 H0PP 0:04:23
TRSS 0:12:38 SMRT 0:02:19
PRHS 0:12:18 V8TR 0:04:02
CVRN 0:15:01 NFL8 0:05:10
BBLS 0:21:45 WKYY 0:02:42
TR33 0:17:44 CMB0 0:04:42
VLCN 0:06:52 8BLL 0:02:38
QCKS 0:06:03 TRDR 0:00:50
PHR0 0:05:02 FNTM 0:10:20
C1R0 0:06:22 WRLR 0:01:18
SPKS 0:03:41 PDDY 0:01:51
JMNN 0:08:49 TRPD 0:01:37
SNDS 0:06:55 TFFF 0:05:44
TMPL 0:07:38 FRGT 0:06:10
TTRS 0:11:41 4RN4 0:07:26
JLLY 0:08:17 MSTR 0:04:25
Total 4:53:23

One bad thing about doing a three player run is the switching. In order to do so, you need to press A+B+C and that can cause some undesired actions, so I had to choose carefully when to switch characters (ex. cannot switch characters while ballooned up or will deflate). This would be eliminated if each character had 6 buttons to use.

Since all three characters can move at once, Erik usually has to wait or screw around for the other two to catch up. Sometimes Erik intentionally gets hurt or bangs his head on an enemy so Baelog or Olaf won't be interrupted by it.

Glitches used (excuse the copyedit):

I chose the Genesis instead of the SNES version of the game because:

Some personal level favorites: JMNN, H0PP, TRDR

Suggested screenshots: 3:58:15, 16:50:39, 21:25:16


Truncated: Accepted for being a good improvement to an existing run.

We will also need a new category for this run: One player controls three characters.

Phil: While we're at it, One player controls 4 characters. should be added as well, since soon or later, it will happen.

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