Tool-assisted game movies
When human skills are just not enough

Submission #1304: Inzult's NES Hydlide in 09:07.32

Console: Nintendo Entertainment System
Game name: Hydlide
Game version: USA
ROM filename: hydlide.nes
Emulator: (unknown)
Movie length: 09:07.32
FrameCount: 32839
Re-record count: 10241
Author's real name: Phil
Author's nickname: Inzult
Submitter: inzult
Submitted at: 2006-10-14 06:21:55
Text last edited at: 2007-01-03 18:21:26
Text last edited by: adelikat
Download: Download (3996 bytes)
Status: published
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Author's comments and explanations:
Surprise! Hydlide.

Hydlide is a game that is generally considered to be awful. I enjoy it on some strange level, though, and I think it makes a reasonably entertaining TAS. Our hero, Jim, must save the princess, for some reason, and defeat the bad guy. She has been turned into 3 fairies. You must collect these 3 fairies and also the 3 gems to make the boss appear.

The main challenge with this movie is that walking in most environments drains Jim's HP. The only way to recover is to stand around on grass and wait. I have tried to spread the waiting out, so in stead of waiting once or twice for long periods, I wait many times for short periods.

This, combined with the way the bosses work, means I must take damage. There are also cases where damage is taken in order to manipulate enemies.

In this movie, enemeis are manipulated in four main ways:

Items Skipped:

To obtain the Ring, Jim must kill a certain number of enemeis, then the chest appears.

Wave is needed to kill the Wizards. This is why he must take the time to level up on HYPERs and EELs.

The DRAGON fight can be done at level 5. However, it takes roughly 3 minutes. Getting up to level 8 means the dragon can be killed in 2 hits.

I regret that the final boss could not be done any quicker, but facing him in attack mode always kills Jim in one hit. However, the medicine won from the previous boss refills Jim's HP after it reaches zero. Thus one "attack" hit can be delivered. Since I must wait at some point for my life to recover, I also gain the final level before this is done, to maximize damage.


About Attack/Defend mode: On attack mode, Jim does a lot more damage on attack mode, but still can damage enemeis a bit on defend mode. Likewise, Jim takes much mode damage on attack mode then on defense. This is why the dragon fight and the boss fight are the way they are, and why there is powerleveling before the dragon. At level 8, Jim can survive taking a hit in attack mode from the dragon. He cannot survive against the final boss unless he is on defense mode, even at full life. The item that refills Jim's HP can only be used once.

I think that's everything. I hope you like it ;)

edit: a bit of clarification.

Truncated: I think enough people have found this interesting for it to warrant a publication. It manages to make a dreadfully bad game tolerable.

adelikat: Processing.

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