TASVideos

Tool-assisted game movies
When human skills are just not enough

Submission #1437: Upthorn & JXQ's Genesis Sonic the Hedgehog in 18:07.63

Console: Sega Genesis
Game name: Sonic the Hedgehog
Game version: any,r0
ROM filename: Sonic The Hedgehog (W) (REV 00) [!].bin
Branch:
Emulator: (unknown)
Movie length: 18:07.63
FrameCount: 65258
Re-record count: 8231
Author's real name: Jody Northup & (?)
Author's nickname: Upthorn & JXQ
Submitter: upthorn
Submitted at: 2007-02-01 08:56:14
Text last edited at: 2007-02-16 09:58:14
Text last edited by: upthorn
Download: Download (4793 bytes)
Status: published
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Author's comments and explanations:
The Normal Stuff

Timetable

Level Time Frames Improved
Green Hill 1 0:24 8
Green Hill 2 0:13**** 215
Green Hill 3 0:30* 14
Marble Zone 1 0:40**** 247
Marble Zone 2 0:52 0#
Marble Zone 3 1:12 0#
Spring Yard 1 0:22 1
Spring Yard 2 0:28 3
Spring Yard 3 0:58 0#
Labyrinth Zone 1 0:40 0#
Labyrinth Zone 2 0:51 0#
Labyrinth Zone 3 1:07 0
Starlight Zone 1 0:21 9
Starlight Zone 2 0:16 12
Starlight Zone 3 0:42* 69
Scrap Brain 1 0:32 0#
Scrap Brain 2 0:41 0#
Scrap Brain 3 0:18 0#
Final Zone 1:13 5

Times in bold indicate an in-game timer improvement, with the number of time units improved represented by the number of asterices next to them. Levels marked with a # are entirely unchanged from the prior TAS.

General Improvments Shortly after the previous run was submitted, a subtle trick which can be used to reach top speed 5 frames faster from a standstill was discovered -- on the ground, Sonic accelerates at a rate of 12 per frame (this is increased to 24 while in air), but he brakes at a rate of 128 per frame. So pressing the "wrong" direction for a frame, and then immediately reversing it causes sonic to have a speed of 128, instead of the 24 (or 36, given a jump to increase acceleration) that holding that direction for two frames would achieve. This was used to shave 3-4 frames off of most levels. Some further improvements were achieved by better optimization of rolling at the start of slopes, and downslope jumping for the speed boost.

The improvements were performed by Upthorn, but levels, and level segments, which could not be improved, were left as they were in JXQ's recently published TAS.

Specific improvements

Thanks to

Enjoy.


Truncated: Accepting for publication.


DeHackEd: Steal!

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