Tool-assisted game movies
When human skills are just not enough

Submission #1454: ECCO's NES Code Name: Viper in 10:57.55

Console: Nintendo Entertainment System
Game name: Code Name: Viper
Game version: JPN
ROM filename: Ningen Heiki - Dead Fox (J).nes
Emulator: (unknown)
Movie length: 10:57.55
FrameCount: 39453
Re-record count: 4547
Author's real name: 刘聪
Author's nickname: ECCO
Submitter: ECCO
Submitted at: 2007-02-16 10:20:29
Text last edited at: 2019-03-22 17:40:55
Text last edited by: ThunderAxe31
Download: Download (3072 bytes)
Status: decision: cancelled
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Author's comments and explanations:

It's the first movie for this game.

Fire while jumping. It's better than fire while standing on the ground.

Jumping has the same speed as walking,but it'll cause a small lag. So I tried to have fewer jumps.

If I do have to jump,I try to make them continuously. It help to save several frames' time.

In this game,a jump can lead to some changes.

Some enemies won't appear at certen places.

Sometimes you can see a jump without firing,it's not meaningless.

There's a lag when walking to the door at the end of each mission.I always jump to avoid it.

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