Submission #1501: Nitrodon's GB Kwirk in 15:46.25

Game Boy
baseline
VBA-rr
56775
60
783
Unknown
Kwirk (UA) [!].gb
Submitted by Nitrodon on 4/1/2007 1:11:15 AM
Submission Comments
Kwirk the Chilled Tomato was exploring with his girlfriend when she suddenly disappeared! To find her, Kwirk must travel through puzzles consisting of turnstiles, pushable blocks, and pits which must be filled before crossing. Sometimes his friends are available to lend a hand.
  • VBA 1.7.2 re-recording v19.2
  • Aims for fastest time
This run plays all 30 floors of "Going Up" mode. It is 696 frames faster than my finished run on the forum, due to various improvements. Thanks go to Joon and A Schultz for their FAQ on GameFAQs. I used their 2-10 strategy and adapted many of their level 3 strategies.
Since the screen at the end of each floor is passed quickly, I have listed my times and step counts here.
FloorTimeSteps
1-10:0423
1-20:0319
1-30:0322
1-40:0423
1-50:0529
1-60:0834
1-70:0847
1-80:0748
1-90:0426
1-100:0847
2-10:0743
2-20:38231
2-30:17104
2-40:41243
2-50:17106
2-60:17107
2-70:39239
2-80:44251
2-90:25130
2-100:0533
3-10:16102
3-20:31185
3-30:20125
3-40:58338
3-50:0847
3-60:51300
3-71:00360
3-80:48217
3-91:08396
3-101:15434

Truncated: This seems to be popular enough to warrant publication. Accepting.

adelikat: Processing
Last Edited by adelikat on 5/14/2007 2:04 PM
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