Tool-assisted game movies
When human skills are just not enough

Submission #1662: Chamale's NES River City Ransom in 06:40.38

Console: Nintendo Entertainment System
Game name: River City Ransom
Game version: USA
ROM filename: River City Ransom (U).nes
Emulator: (unknown)
Movie length: 06:40.38
FrameCount: 24023
Re-record count: 15570
Author's real name: Alexandre Lamoureux
Author's nickname: Chamale
Submitter: Chamale
Submitted at: 2007-08-12 18:59:56
Text last edited at: 2007-08-13 15:58:30
Text last edited by: Chamale
Download: Download (3031 bytes)
Status: decision: cancelled
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Author's comments and explanations:
This is a TAS of River City Ransom. It's 139 seconds faster than the current published run, due to better precision, more use of weapons, and new glitches.

This run:

Here's a brief explanation of the bugs used:

Left+right bug If you double-tap left+right, the character gets a glitchy animation and can die. The death is usually used to reduce lag, but it is once used to death-warp. Also, if the character is carrying the other character, he can throw him through walls.

Bunny-hop kick glitch When jumping and kicking, you do a high-damage flying kick. However, if you kick just before hitting the ground, the character bounces, allowing several flying kicks to be delivered in a row. An offshoot of this is the trash-can trick, where you kick someone and a trashcan simultaneously, dealing double damage.

BIG thanks to DeHackEd, for fixing the .fcm into one that the site could accept. And thanks to my friend Flame_gamer, who discovered the bunny-hop glitch that inspired me to start this run.

About the ending:

DeHackEd: Formatting and stuff
NesVideoAgent: Hi! I am a robot. I took a few screenshots of this movie and placed them here. Here goes! Feel free to clean up the list.

NESvideoagent regardless, here's my favourite screenshot


A new version has been made, a few seconds slower, but with a better ending.

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