This is a TAS of the n64 classic "The Legend of Zelda - Ocarina of Time". It is the first run (that I know of) that is under 2 hours and the first run that uses the "Reverse Bottle Adventure Glitch" which is what made this time possible. Using this glitch you can instantly update something in your inventory or quest item sub-screen.
- Aims for fastest time
- Uses death as shortcut
- Takes damage to save time
- Abuses programming errors in the game
- No predefined saves
- Genre: Action
- Genre: Adventure
This is my first submission if I left something out of these comments let me know.
Bisqwit: Congratulations on your first TAS movie. I believe you gained a lot
of experience in the making of it. However, as many audience members have pointed
out, this movie is lacking in a few aspects we keep important. Compared to the
published movie, it does not do as good job following the guidelines,
such as "never wait for anything unless absolutely necessary", even though
it completes the game faster due to new techniques.
As you already have realized yourself, part of it is because you did not use frame advance in the making of this movie.
As such, because this movie does not really represent well the quality we uphold on this site, and because the votes cast on this submission are not significantly in favor of publishing it, I am rejecting this submission.
I wish you good luck for your next TAS work, but I recommend you gather experience from some less demanding TAS project first.
As you already have realized yourself, part of it is because you did not use frame advance in the making of this movie.
As such, because this movie does not really represent well the quality we uphold on this site, and because the votes cast on this submission are not significantly in favor of publishing it, I am rejecting this submission.
I wish you good luck for your next TAS work, but I recommend you gather experience from some less demanding TAS project first.