Tool-assisted game movies
When human skills are just not enough

Submission #1672: P.DOT's N64 The Legend of Zelda - Ocarina of Time in 1:56:04.98

Console: Nintendo 64
Game name: The Legend of Zelda - Ocarina of Time
Game version: USA v1.0
ROM filename: Legend of Zelda, The - Ocarina of Time (U) (V1.0) [!].z64
Emulator: (unknown)
Movie length: 1:56:04.98
FrameCount: 417899
Re-record count: 18569
Author's real name: Parry Updike
Author's nickname: P.DOT
Submitter: DaShiznawz
Submitted at: 2007-08-21 22:44:49
Text last edited at: 2011-12-05 21:00:45
Text last edited by: Ilari
Download: Download (71951 bytes)
Status: decision: rejected
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Author's comments and explanations:
This is a TAS of the n64 classic "The Legend of Zelda - Ocarina of Time". It is the first run (that I know of) that is under 2 hours and the first run that uses the "Reverse Bottle Adventure Glitch" which is what made this time possible. Using this glitch you can instantly update something in your inventory or quest item sub-screen.

This is my first submission if I left something out of these comments let me know.

Bisqwit: Congratulations on your first TAS movie. I believe you gained a lot of experience in the making of it. However, as many audience members have pointed out, this movie is lacking in a few aspects we keep important. Compared to the published movie, it does not do as good job following the guidelines, such as "never wait for anything unless absolutely necessary", even though it completes the game faster due to new techniques.
As you already have realized yourself, part of it is because you did not use frame advance in the making of this movie.
As such, because this movie does not really represent well the quality we uphold on this site, and because the votes cast on this submission are not significantly in favor of publishing it, I am rejecting this submission.
I wish you good luck for your next TAS work, but I recommend you gather experience from some less demanding TAS project first.

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