Tool-assisted game movies
When human skills are just not enough

Submission #1769: wyster's N64 Goldeneye 007 in 21:52.18

Console: Nintendo 64
Game name: Goldeneye 007
Game version: USA
ROM filename: GoldenEye 007 (U) [!].z64
Emulator: (unknown)
Movie length: 21:52.18
FrameCount: 78731
Re-record count: 40252
Author's real name: Henrik Norgren
Author's nickname: wyster
Submitter: wyster
Submitted at: 2007-11-22 14:26:34
Text last edited at: 2007-12-15 02:04:45
Text last edited by: adelikat
Download: Download (9102 bytes)
Status: decision: rejected
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Author's comments and explanations:

This run uses a few minor programming glitches:

In the beginning of this run i use control style 1.1 to avoid an extra pause, this made TASing the first 4 levels rather difficult and in surface level i loose roughly a second by not being able to aim down fast enough. Saves a good amount of time overall though.

adelikat: Hard mode in encouraged by site rules because in general it leads to more entertaining TASes. This game is no exception.

Using easy mode because WR unassisted times are done on easy mode might (emphasis on "might") be reasonable argument. But it is hard to make that argument when you fail to even match the unassisted times!

I am rejecting this movie on the grounds that if fails to complete its goals. As the guidelines state, you must beat existing records. Faster WR times mean that this movie is obviously improvable.

In addition, easy mode is much less entertaining than its counterpart. And I haven't seen a good enough argument to warrant having both movies.

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