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| VBA movie (.vbm) (date: 2011-07-14) MP4 file via BitTorrent (size: 110.75 MB, length: 3:23:53) MKV file via BitTorrent (10bit444) (size: 125.20 MB, length: 3:23:57) Mirror www.archive.org Mirror www.archive.org (10bit444) Watch on (www.youtube.com) Submission #3203 — Author's comments Discuss this movie Rating: 7.5 (23.5 votes) | - Contains speed/entertainment tradeoffs - Uses death to save time - Takes damage to save time - Heavy glitch abuse - Forgoes time-saving glitches - Forgoes save data corruption - Corrupts memory - Heavy luck manipulation - Genre: RPG ![]() ![]() | |
| Pokémon: Blue Version is part of the first generation of games within its famous series, known for having a very large number of beneficial glitches. In fact, the game can be completed in less than one minute of in-game time by save data corruption as evidenced in the run of the Yellow Version, and it can be completed in under an hour using a similar, yet more 'conventional' glitch, as shown by the run of the Red Version. These runs break the game, and avoid much of the gameplay intended by the developers. And now, for something completely different. In this run, the authors, p4wn3r and Mukki, catch all 151 Pokémon and complete the game while only using what they call "light glitches", showing off much more of the game than in the other runs while still using many glitches to complete this goal much faster than the programmers could have imagined. For more details about the techniques used in this run, and for their definition of what constitutes a light glitch, as always, please read the authors' notes. | ||