Tool-assisted game movies
When human skills are just not enough

Submission #1841: xipo's NES Mighty Final Fight in 09:06.62

Console: Nintendo Entertainment System
Game name: Mighty Final Fight
Game version: USA
ROM filename: Mighty Final Fight (U) [!p].nes
Emulator: (unknown)
Movie length: 09:06.62
FrameCount: 32797
Re-record count: 14814
Author's real name: 韩晖
Author's nickname: xipo
Submitter: xipo
Submitted at: 2008-02-03 07:33:42
Text last edited at: 2008-02-18 02:39:25
Text last edited by: adelikat
Download: Download (3621 bytes)
Status: published
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Author's comments and explanations:

Main info

  • FCE Ultra 0.98.15
  • Aims for fastest time
  • Takes damage to save time
  • Uses death as shortcut
  • Manipulates luck

Selection of ROM

The published movie of this game now is "Mighty Final Fight (J).nes".It is Japanese version.I thought I could do faster if using (J) version because (J) version's logo is five seconds shorter than (U) version.In fact there is not more different between (U) and (J) except logo.Rules: Use the (U) version of a ROM unless there is a good reason not to (as an example a shortcut/trick which only works in a different version, or superior music), or the version does not exist.And I think logo will not affect the whole run.So I change it to (U) version.


This game has much randomness.Almost everything is random.The number of enemy、enemy's HP、enemy's X(or Y) position、enemy's attribute、where(when) enemy appear and the tool which we can get in game are all random.So Manipulates luck is the most important skill.The previous input will affect and change the randomness.Rely on Manipulates luck,I can meet the least number of enemy;I can make enemy have the least HP、appear earlier and closer to me;I also can level up faster.Thanks to Manipulates luck.


It is the most important memory address I have refer to.We know there can't appeear more than two enemys,the third enemy will appear after the first one is killed.0063 is a Counter doing this work.By Manipulates luck,I keep 0063 between 30 to 60.It is the key to let enemy appear early.

Other memory address

  • 0360:my x-position
  • 03C0:my y-position
  • 036C:the first enemy's x-position(include BOSS)
  • 03CC:the first enemy's y-position(include BOSS)
  • 049C:the first enemy's HP(include BOSS)
  • 036D:the second enemy's x-position
  • 03CD:the second enemy's y-position
  • 049D:the second enemy's HP

NesVideoAgent: Hi! I am a robot. I took a few screenshots of this movie and placed them here. Oh! I also corrected the ROM name.
  • You indicated Mighty Final Fight (U).nes
  • I updated it to Mighty Final Fight (U) [!p].nes

Truncated: Even better than last time, and people seem to like the cast-iron buttocks action. Accepting!

adelikat: encoding underway (by ccfreak3k)

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