Submission #1863: Cpadolf's SNES Super Metroid "any%, in-game" in 41:02.40

Super Nintendo Entertainment System
ingame time
(Submitted: any%, in-game)
(Submitted: Super Metroid (JU) [!].swc Japan/USA)
Snes9x
147744
60
74647
Unknown
Submitted by Cpadolf on 2/17/2008 11:31 PM
Submission Comments

Various details

  • Emulator used: Snes9x 1.43v9
  • Sync settings: Use WIP1 timing

Details of the run

  • Any% item collection
  • Aims for lowest clock time
  • Manipulates luck
  • Takes damage to save time
  • Abuses programming errors

About the movie

This is an improvement to my previous atempt at fastest ingame time, it is by the games clock 19.37 seconds or 1162 frames faster so the clock is finally down to 00:23 :)
Much of the improvement comes from better ammo/energy management (I think 5-6 seconds) and more Continuous wall jumps which can be implemented at many more places than I originally thought, several seconds came from that as well. The rest is just better room strategies and better general optimization.

Thanks to various persons (in no particular order):

Hero of the day, Tonski, Saturn, Kriole, Taco, moozooh, JXQ, evilchen, Terimakashi, Michael Flatly, Frenom, gocha And the creators of Snes9x and it's improvements whom I don't know by name. You should know why you are mentioned and if you want to have me write something specifically say so.

Bisqwit: I realize this is another pandora's box, but producing entertaining movies is one of the major goals of this site, and this movie seems to have been deemed entertaining by the audience. As this category of movie has popped in from time to time, I will therefore proceed to accept this movie for publication alongside the aims-for-realtime movie.
Bisqwit: Processing.
Last Edited by Cpadolf on 3/4/2008 10:00 AM
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