|SNES Super Metroid (JPN/USA) "Reverse Boss Order" in 48:06.65 by Taco, Kriole, Hero of the Day.|
|snes9x movie (.smv) (date: 2012-01-16)|
MP4 file via BitTorrent (size: 156.20 MB, length: 52:11)
MP4 file via BitTorrent (10bit444) (size: 161.33 MB, length: 52:11)
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Submission #3410 — Author's comments
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Rating: 9.2 (19 votes)
|- Aims for in-game time instead of real-time|
- Takes damage to save time
- Genre: Action
- Genre: Adventure
- Genre: Platform
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This movie takes a different approach to Super Metroid. Rather than simply beating all the bosses as quickly as possible, this run deliberately defeats them in reverse order. This makes life more difficult for Samus since she does not have the protection and mobility granted by her suit upgrades. In some areas her health is constantly being drained, making for some intense drama not seen in any other Super Metroid movie. Due to the circumstances mentioned above, many lesser known tricks and techniques are used in this run, such as charge beam combos and multiple uses of the crystal flash technique. Read about these and other tricks on the Super Metroid game resource page. For a more detailed description of the routes and strategies used in this movie, read the author's comments.