Tool-assisted game movies
When human skills are just not enough

Submission #1997: zggzdydp's NES Castlevania II - Simon's Quest in 29:45.02

Console: Nintendo Entertainment System
Game name: Castlevania II - Simon's Quest
Game version: USA
ROM filename: Castlevania II - Simon's Quest (U) [!].nes
Emulator: (unknown)
Movie length: 29:45.02
FrameCount: 107101
Re-record count: 22312
Author's real name: Deng Peng
Author's nickname: zggzdydp
Submitter: zggzdydp
Submitted at: 2008-05-31 16:14:14
Text last edited at: 2008-06-03 06:38:31
Text last edited by: Bisqwit
Download: Download (4421 bytes)
Status: published
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Author's comments and explanations:

Castlevania 2 TAS by zggzdydp. This run is 2 minutes 23 seconds faster than my previous run, improvements come from new planning, new tricks and a few lag reduction.

In this run, I ran with a new route which is very different from the previous one. Compare to the previous route, there is no waiting time in this one, I arrived at the towns in the day time which the guys with crystal are there. And I got a powerful whip (morning star) very early in the route, some mansions were finished smoother. A shortcoming of the route: it needs to collect lots of hearts to buy items, so I had to kill many enemies in beginning and a few more enemies in Laruba mansion.

New glitches: in Rover mansion, I warped to a secret mansion (in fact it's a part of Laruba mansion, but no enemy in it), this is a good shortcut for completing the mansion. In Brahm mansion, I used "off stair glitch" after bought the oak stake, then I zipped into the wall to go out and save my time. In some mansions, I killed a few enemies to reduce lag.

Many many thanks to klmz for the route planning and some tricks, also thanks Bisqwit and Walker Boh for their contributions, and every author who improved FCEU emulator.

Bisqwit: Cool improvement. Accepting.
NesVideoAgent: Hi! I am a robot. I took a few screenshots of this movie and placed them here. Oh! I also corrected the ROM name.
Bisqwit: Removed screenshots, apparently it had desynced…

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