Tool-assisted game movies
When human skills are just not enough

Submission #2012: JNX's N64 Legend of Zelda: Ocarina of Time in 1:12:36.18

Console: Nintendo 64
Game name: Legend of Zelda: Ocarina of Time
Game version: USA v1.0
ROM filename: Legend of Zelda, The - Ocarina of Time (U) (v1.0) [!].z64
Emulator: (unknown)
Movie length: 1:12:36.18
FrameCount: 261371
Re-record count: 11095
Author's real name: Marvin M.
Author's nickname: JNX
Submitter: jnx
Submitted at: 2008-06-16 17:24:30
Text last edited at: 2010-06-17 16:17:16
Text last edited by: jnx
Download: Download (55331 bytes)
Status: decision: rejected
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Author's comments and explanations:

Hello, this is my first tas i submit to TASvideos.

I love the Zelda games and thought this game needs a TAS after all these new discoveries. My goal was a near perfect run but Oot ruined it. I had over 20desyncs while doing it and it was pain to redo half of the game. It's a known problem of oot and heres my solution: just wait some frames after entering a new area or closing the inventory. If u move to early, it desyncs. I think the movie is ok for my first tas and the whole desync problems with it. The worst part of the game is the forest escape: i know the one nut hover trick and i performed it once (it took ages), then i was shocked that the file descyncs and the jump wasnt saved :(. I wasn't feeling like redoing it so i took the easy way (sry for my lazyness). There is a big problem with all the savewarps in the demonstration run. Mupen cannot softreset so i needed to do it in one file. after i received the master sword i jumped through the hall of time wall so i can save after my death,restart and escape the hall of time room.

I hope it will be accepted but if not its ok, I was just to lazy.


adelikat: Fixed ROM and Game name (and fixed up the text/formatting a bit).

adelikat: According to the Guidelines: If you are aiming for speed and you fail to beat existing speed records, your movie will be rejected.

It has been established that Groobo's movie does complete the game faster even after factoring timing differences and save warping. Therefore, I am rejecting this submission.

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