TASVideos

Tool-assisted game movies
When human skills are just not enough

Submission #2025: gia & Aqfaq's Genesis King's Bounty in 00:09.93

Console: Sega Genesis
Game name: King's Bounty
Game version: USA/Europe
ROM filename: King's Bounty (UE) [!].gen
Branch:
Emulator: (unknown)
Movie length: 00:09.93
FrameCount: 596
Re-record count: 58
Author's real name: Giancarlo Rivas & Jaakko Järviniemi
Author's nickname: gia & Aqfaq
Submitter: Aqfaq
Submitted at: 2008-06-29 22:49:42
Text last edited at: 2011-07-04 21:00:31
Text last edited by: Nahoc
Download: Download (237 bytes)
Status: published
Click to view the actual publication
Submission instructions
Discuss this submission (also rating / voting)
List all submissions by this submitter
List pages on this site that refer to this submission
View submission text history
Back to the submission list
Author's comments and explanations:
TASVideos proudly presents King's Bounty in less than 10 seconds. It is a heroic tale of treachery, starring Mad Moham the Barbarian and his faithful horse.

Like before, the epic journey begins as the hero leaves the castle to recover The Sceptre of Order from a location revealed only by completing various adventurous deeds and fighting against hordes of fierce monsters and... What the... Really? The Sceptre is already found? Oh well, just roll the ending cinematics then. *sigh*

The input is 14 frames faster compared to the previous movie. The improvement would not have been feasible without gia's bot, which was used to test a lot of different luck-manipulation patterns automatically.

If you want to learn more about the bot or maybe use it check this topic: http://tasvideos.org/forum/viewtopic.php?t=6886

Explanations

Instead of some random explanations, here is the whole controller input explained frame by frame.

Frame number Input Input Function
0-62 Not applicable
63 Start Fade logo.
64-231 N/A
232-233 idle 2 frames of luck-manipulation. (Inserted by the bot.)
234 Start Fade logo.
235-284 N/A
285 Start Fade title screen.
286-340 N/A
341 Start Begin character selection.
342 idle To register previous input.
343-347 idle-Left-idle-Left-idle 5 frames of luck-manipulation. As a side effect, switches character. (Inserted by the bot.)
348 Start Confirm character selection: Mad Moham the Barbarian
349 idle To register previous input.
350 idle Loading the difficulty selection screen.
351 Down Luck-manipulation. As a side effect, switches difficulty to Hard. (Inserted by the bot.)
352 idle To register previous input.
353 Start To confirm the selected difficulty and begin the game.
354-580 idle Waiting 226 frames for the game to start.

Now the gameplay begins (and lasts for 16 frames):

Frame number Input Input Function
581 A Summon action menu.
582 idle To register previous input.
583 Up Switch action.
584 idle To register previous input.
585 Up Switch action.
586 idle To register previous input.
587 Up Switch action.
588 idle To register previous input.
589 Up Switch action.
590 idle To register previous input.
591 A To select action: Search.
592 idle To register previous input.
593 idle Loading the search confirmation screen.
594 Up To switch "No" to "Yes".
595 idle To register previous input.
596 A Confirm search.

Input ends here. The search was successful and the sceptre was "recovered from the clutches of the evil Master Villains." (Critical note: The king himself is possibly one of those Master Villains too, but he is not depicted angry (which would prove that he is evil), because the player is on his side.)

Here are some interesting parts after the input has ended:

Frame number Interesting notes
598 This frame lags. Thus, the ending cinematics take 1 frame longer than in the previous publication.
1060-1062 Garbled graphics are displayed in the lower part of the screen.
1063 Colors a skeleton!
1064 Congratulation message is displayed.
Add your own favorite frames here! : )

Game objectives

  • Aims for fastest time
  • Manipulates luck
  • Genre: RPG
  • Genre: Strategy

Also:

  • Uses any skill level for luck-manipulation purposes
  • Colors a skeleton
  • Pacifist
  • Used about 2 million bot rerecords (most of them after the fastest movie was already found)

Epilogue

Thanks a lot to everyone who supported the project and offered help! A more detailed discussion on how this movie was achieved can be found here: =forum/p/165570#165570

Is there something else you would like to know? Feel free to ask anything.

Enjoy!


adelikat: Accepting an as improvement to the published movie.

Similar submissions (by title and categories where applicable):