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Tool-assisted game movies
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Submission #2027: Cardboard & Recca's SNES Magical Quest Starring Mickey Mouse, The in 15:28.97

Console: Super NES
Game name: Magical Quest Starring Mickey Mouse, The
Game version: USA
ROM filename: Magical Quest Starring Mickey Mouse, The (U) [!].smc
Branch:
Emulator: (unknown)
Movie length: 15:28.97
FrameCount: 55738
Re-record count: 37288
Author's real name:
Author's nickname: Cardboard & Recca
Submitter: Cardboard
Submitted at: 2008-07-10 18:49:11
Text last edited at: 2008-08-10 03:30:01
Text last edited by: adelikat
Download: Download (4226 bytes)
Status: published
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Author's comments and explanations:

Hay guys. This is our The Magical Quest Starring Mickey Mouse-TAS. It is 1634 frames faster than the previous publication. Have fun watching it.


Level 1 - 1: First of all, the first part of this level is not done using memory watch, but that was because of the fact that I (Cardboard) did not know the speed address. This address was later found (In level 1 - 3) but due to an extremely good miniboss battle in 1 - 2, I did not want to redo and risk losing it. That being said I doubt that much time is lost due to this. Still gained time here, however. 16 frames that is.

Level 1 - 2: The miniboss is done faster, and I can't recall right now but when I (Cardboard) did the boss, I know that I did one jump less, or something like that, due to hitting him with more minions, or something like that. Along with the time gained in the beginning of the level, this level ends up 352 frames faster.

Level 1 - 3: We managed to slip beneath the bee in some strange way which still is unexplained but as awesome as Snickers Pie. Arrrr... Snickers pie... Time gained: 123 frames

Level 1 - 4: OH THE DAMNED NOES, A BOSS D: Well he dies \o/ Time gained: 21 frames

Total Gain (World 1/ total): ( 491/ 491)

Level 2 - 1: Wee time to put on a dress! A handful of frames gained, namely 3 frames.

Level 2 - 2: 1 frame gained on the swimming, a few on the miniboss making it 27 frames faster.

Level 2 - 3: Typical Mario-stage. "Go from left to right without doing much". Still a few frames gained, 7.

Level 2 - 4: In the beginning of this level, we pick up another Magic Lamp for the boss, but this new route actually gains us time, woot. 13 frames gained before the boss, and a blazing 192 faster boss fight thanks to the extra MP makes it 205 frames faster. (205 also happens to be the name of Cardboard's car)

Total Gain (World 2/ total): (242 / 754)

Level 3 - 1: Faster running speed up to the miniboss, and keeping the speed through the entire fight made stage 3 - 1 68 faster.

Level 3 - 2: 11 frames faster in some strange way. As always, I have no idea!

Level 3 - 3: Taking damage in the water is faster than taking damage outside of the water since Mickey lands in the water and can start to move again faster. 24 frames faster.

Level 3 - 4: 37 frames was gained by staying closer to the boss while attacking him.

Total Gain (World 3/ total): (140 / 894)

Level 4 - 1: Nothing new here really. A bunch (14) of frames faster thanks to optimized movement.

Level 4 - 2: Same old route, a 5 frames faster.

Level 4 - 3: This is one of the things that Recca's run showed. Two-rounding the bird using the Bionic Commando-suit by making sure the eggs hit 3 times, which mutilated birdie pretty quickly, making the battle 247 frames faster. I guess it was nitsuja who found out about two-rounding the bird first, not sure. I'll let Recca update this later.

Total Gain (World 4/ total): (266 / 1160)

Level 5 - 1: 11 frames faster here. Why, we don't know!

Level 5 - 2: Nothing gained. Also Mickey almost falls off the screen towards the end which is funny.

Level 5 - 3: Despite having to change suit which costs 110isch frames, 156 frames were gained here all thanks to a much more aggressive boss battle.

Total Gain (World 5/ total): (167/ 1327)

Level 6 - 1: 101 frames gained in this level due to... uh... doing stuff. Stuff that we dig.

Level 6 - 2: Amazing 2 frames gained. Everybody daaaance!

Level 6 - 3: New route! 201 frames faster due to messing around with the huge blocks in another way. We tried to keep a floating block but it was about 80 frames slower than this one. This level might look sluggish but this was our best try.

Level 6 - 4: Holy wow, it's a monster! Well not for long. 3 frames faster than last time.

Total Gain (World 6/ total): (307 / 1634)


TASer's comments:

Hello! We are Cardboard & Recca, or Team Sweden as Cardboard once called us! Think of us a bit as Starsky and Hutch. Except I (Cardboard) look nothing like Starsky, and Recca looks nothing like Hutch. This is our first project together, but just like Starsky and Hutch, we're getting more and more used to work with each other.

So we hope that you will enjoy our run!

Cardboard (Not even remotely close to Starsky):

To be completely fair, I never really was interested in this run, but Recca showed me his run of the game which used the J-ROM before soulrivers submitted his improvement, and I talked him out of submitting it due to the J-version issue, but while taking frame counts from Recca's run and soulrivers' run, I figured that if I applied some of Recca's strategies to soulrivers' run, it it would end up a bit faster. After joining with Recca, "a bit" turned out not the be the correct expression.

I TASed most of this run, but I hardly know anything about this game. All I know I learned from watching Recca's run of the game, and I then applied some "Cardboard framewhoring" to that and look where it got us. That being said, I must add that Recca also did his fair share of TASing during this run especially towards the end of the run.

I'm quite satisfied with the end result of this run, and as we progressed, I also started to enjoy watching soulrivers' run more than I ever thought I could enjoy this game.

Recca (Absolutely not Hutch):

Will be added later


Suggested screenshots: Like any other game, Magical Quest Starring Mickey Mouse is full of strange moments the developers never intended to happen. We happened to capture a few of them! Also may contain material not suited for minors.

To be updated later when Recca get back home.


Google Video Link!


Truncated: Looks good, except for being bounced to the left in the falling spike corridor, which has already been answered. Accepting.


NesVideoAgent: Hi! I am a robot. I took a few screenshots of this movie and placed them here. Here goes! Feel free to clean up the list.


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