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VBA movie (.vbm) (date: 2012-05-05) MKV file via BitTorrent (size: 74.58 MB, length: 16:59) MKV file via BitTorrent (Modern HQ) (size: 76.96 MB, length: 16:59) Mirror archive.org Mirror archive.org (MKV Modern HQ) Watch on (www.youtube.com) Watch on (www.youtube.com) Watch on (aktan.site90.com) Submission #3548 — Author's comments Discuss this movie Rating: 8.0 (14 votes) | - Aims for in-game time instead of real-time - Demonstration - Takes damage to save time - Uses a game restart sequence - Forgoes time-saving glitches - Uses hardest difficulty - Genre: Platform | |
In this run of Sonic Advance, the author doesn't take advantage of the game-destroying spindash glitch featured in the normal run. It goes somewhat slower because of this, but new inventive solutions are used to get through each act, and the result is still much faster than any oversized ferret ought to be moving. There are two encodes for this movie: The first is a standard encode, whereas the second encode shows two screens: the screen on the left is the unmodified gameplay, and the screen on the right is from a hack which keeps Sonic in the center of the screen more often. (Note that this hack has no effect on the actual gameplay, only on the watcher's viewing experience.) | ||