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Tool-assisted console game movies
When human skills are just not enough

Submission #2049: Ferret Warlord's GB Metroid 2 - Return of Samus in 23:40.92

Console: Game Boy
Game name: Metroid 2 - Return of Samus
Game version: USA
ROM filename: Metroid 2 - Return of Samus (UA) [!].gb
Movie length: 23:40.92
Re-record count: 36442
Author's real name:
Author's nickname: Ferret Warlord
Submitter: Ferret Warlord
Text last edited at: 2008-09-02 16:55:19
Text last edited by: Ferret Warlord
Download: Download (10927 bytes)
Status: published
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Author's comments and explanations:
There's a hole in the sky
Through which things can fly.

-Aperture Science Motto

After parsing through the user's manual for her Power Suit, Samus discovered that the Chozo have endowed it with the power to interact with the fabric of reality immediately surrounding the planet SR-388 by simply switching between her beam and her missiles. What luck that she should receive an assignment to go to that planet!

Eager to try out this new power, she realizes a few things: it's tricky and seemingly random to pull off, plus, if she's not careful, she could easily end up in a solid wall, stuck there until someone hits the power switch on her universe. Eventually, with the aid of various other tools, including time manipulators, she attained a mastery over this latent ability and used it to eradicate the metroid species in record time.


The select glitch in this game is a well known glitch that involves mashing the select button to move tiles around the game map. Doing so can give the player access to other parts of the map s/he shouldn't have have access to, including this game's version of "secret worlds." I could easily go into further detail, but I have the mechanics of this glitch detailed at Metroid 2 Tricks.

This was a rather fun run to make. One of the first things I did when rerecording tools came out for the Gameboy was to test this game out, and figure out how to get the glitch to work. I am very grateful to whoever decided to include a map viewer in VBA, because this glitch would otherwise have been impossible to pull off consistently and helped very much in my research of it.

After my two year break from normal life, I found a map editor which allowed me to confirm some theories I had about how the game map worked, and made route planning much, much easier.

What was my least favorite part about making this run? Easily, the last metroid in ruins 3 and the metroid immediately following. Trying to do a bunch of damage boosting while doing some tricky glitching was in no way fun. Those two easily took me a month to do.

Notes About the Run

Ending Time According to the Game
http://i354.photobucket.com/albums/r401/Ferret_Warlord/metroid2endtime.png

Thanks

Thanks for watching!


Screenshots
http://i354.photobucket.com/albums/r401/Ferret_Warlord/metroid2selectglitch.png http://i354.photobucket.com/albums/r401/Ferret_Warlord/metroid2secretworld.png http://i354.photobucket.com/albums/r401/Ferret_Warlord/metroid2screenwarp.png http://i354.photobucket.com/albums/r401/Ferret_Warlord/metroid2shadow.png http://i354.photobucket.com/albums/r401/Ferret_Warlord/metroid2glitch.png http://i354.photobucket.com/albums/r401/Ferret_Warlord/metroid2glitch1.png http://i354.photobucket.com/albums/r401/Ferret_Warlord/metroid2glitch2.png http://i354.photobucket.com/albums/r401/Ferret_Warlord/metroid2glitch3.png http://i354.photobucket.com/albums/r401/Ferret_Warlord/metroid2glitch9.png http://i354.photobucket.com/albums/r401/Ferret_Warlord/metroid2glitch5.png http://i354.photobucket.com/albums/r401/Ferret_Warlord/metroid2glitch6.png http://i354.photobucket.com/albums/r401/Ferret_Warlord/metroid2glitch7.png http://i354.photobucket.com/albums/r401/Ferret_Warlord/metroid2glitch14.png http://i354.photobucket.com/albums/r401/Ferret_Warlord/metroid2glitch4.png http://i354.photobucket.com/albums/r401/Ferret_Warlord/metroid2glitch10.png http://i354.photobucket.com/albums/r401/Ferret_Warlord/metroid2glitch11.png http://i354.photobucket.com/albums/r401/Ferret_Warlord/metroid2glitch18.png http://i354.photobucket.com/albums/r401/Ferret_Warlord/metroid2glitch8.png http://i354.photobucket.com/albums/r401/Ferret_Warlord/metroid2glitch13.png http://i354.photobucket.com/albums/r401/Ferret_Warlord/metroid2glitch15.png http://i354.photobucket.com/albums/r401/Ferret_Warlord/metroid2glitch16.png http://i354.photobucket.com/albums/r401/Ferret_Warlord/metroid2glitch17.png http://i354.photobucket.com/albums/r401/Ferret_Warlord/metroid2glitch12.png http://i354.photobucket.com/albums/r401/Ferret_Warlord/metroid2glitch19.png http://i354.photobucket.com/albums/r401/Ferret_Warlord/metroid2glitch20.png

The following were captured by moozooh:
http://moozooh.diinoweb.com/files/m2/bfgmetroid.png http://moozooh.diinoweb.com/files/m2/submarinemetroid.png http://moozooh.diinoweb.com/files/m2/hoverbikemetroid.png


mmbossman:Accepting as a new "any%, glitched" category.


Raiscan:Processing.

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